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Table Of Contents
- Logic Pro X Effects
- Contents
- Chapter 1: Amps and pedals
- Chapter 2: Delay effects
- Chapter 3: Distortion effects
- Chapter 4: Dynamics processors
- Chapter 5: Equalizers
- Chapter 6: Filter effects
- Filter effects overview
- AutoFilter
- EVOC 20 Filterbank
- EVOC 20 TrackOscillator
- EVOC 20 TrackOscillator overview
- Vocoder overview
- EVOC 20 TrackOscillator interface
- EVOC 20 TrackOscillator analysis in parameters
- Use EVOC 20 TrackOscillator analysis in
- EVOC 20 TrackOscillator U/V detection parameters
- EVOC 20 TrackOscillator synthesis in parameters
- EVOC 20 TrackOscillator oscillators
- EVOC 20 TrackOscillator formant filter
- EVOC 20 TrackOscillator modulation
- EVOC 20 TrackOscillator output parameters
- Fuzz-Wah
- Spectral Gate
- Chapter 7: Imaging processors
- Chapter 8: Metering tools
- Chapter 9: MIDI plug-ins
- Chapter 10: Modulation effects
- Chapter 11: Pitch effects
- Chapter 12: Reverb effects
- Chapter 13: Space Designer convolution reverb
- Chapter 14: Specialized effects and utilities
- Chapter 15: Utilities and tools
- Appendix: Legacy effects
Chapter 2 Delay eects 70
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Swing eld: Drag to determine how close to the absolute grid position every second grid
increment will be.
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A setting of 50% means that every grid increment has the same value.
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Settings below 50% result in every second increment being shorter in time.
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Settings above 50% result in every second grid increment being longer in time.
Tip: Use subtle grid position variations of every second increment (values between 45% and
55%) to create a less rigid rhythmic feel. High Swing values are unsubtle because they place
every second increment directly beside the subsequent increment. Make use of higher values
to create interesting and intricate double rhythms with some taps, while retaining the grid to
lock other taps into more rigid synchronization with the project tempo.
Delay Designer master parameters
The Master section incorporates two global functions: delay feedback and dry/wet mix.
In simple delays, the only way for the delay to repeat is to use feedback. Because Delay Designer
oers 26 taps, you can use these taps to create repeats, rather than requiring discrete feedback
controls for each tap.
Delay Designer’s global Feedback parameter does, however, enable you to send the output of
one user-dened tap back through the eect input, to create a self-sustaining rhythm or pattern.
This tap is known as the feedback tap.
Master parameters
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Feedback button: Turn the feedback tap on or o.
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Feedback Tap pop-up menu: Choose a tap as the feedback tap.
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Feedback Level knob: Rotate to set the feedback tap output level (before it is routed back into
Delay Designer’s input).
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A value of 0% equals no feedback.
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A value of 100% sends the feedback tap back into Delay Designer’s input at full volume.
Note: If Feedback is enabled and you begin creating taps with the Tap pads, Feedback
is automatically turned o. When you stop creating taps with the Tap pads, Feedback is
automatically re-enabled.
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Mix sliders: Drag to independently set the levels of the dry input signal and the post-
processing wet signal.