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Table Of Contents
- Logic Pro X Effects
- Contents
- Chapter 1: Amps and pedals
- Chapter 2: Delay effects
- Chapter 3: Distortion effects
- Chapter 4: Dynamics processors
- Chapter 5: Equalizers
- Chapter 6: Filter effects
- Filter effects overview
- AutoFilter
- EVOC 20 Filterbank
- EVOC 20 TrackOscillator
- EVOC 20 TrackOscillator overview
- Vocoder overview
- EVOC 20 TrackOscillator interface
- EVOC 20 TrackOscillator analysis in parameters
- Use EVOC 20 TrackOscillator analysis in
- EVOC 20 TrackOscillator U/V detection parameters
- EVOC 20 TrackOscillator synthesis in parameters
- EVOC 20 TrackOscillator oscillators
- EVOC 20 TrackOscillator formant filter
- EVOC 20 TrackOscillator modulation
- EVOC 20 TrackOscillator output parameters
- Fuzz-Wah
- Spectral Gate
- Chapter 7: Imaging processors
- Chapter 8: Metering tools
- Chapter 9: MIDI plug-ins
- Chapter 10: Modulation effects
- Chapter 11: Pitch effects
- Chapter 12: Reverb effects
- Chapter 13: Space Designer convolution reverb
- Chapter 14: Specialized effects and utilities
- Chapter 15: Utilities and tools
- Appendix: Legacy effects
Chapter 1 Amps and pedals 45
Pedalboard distortion pedals
This table below describes the distortion eects pedals.
Stompbox Description
Candy Fuzz A bright, “nasty” distortion eect. Drive controls the
input signal gain. Level sets the eect volume.
Double Dragon A deluxe distortion eect. It oers independent level
controls for input (Input) and output (Level). Drive
controls the amount of saturation applied to the
input signal. The Tone knob sets the cuto frequency.
The Squash knob sets the threshold for the internal
compression circuit. Contour sets the amount of
nonlinear distortion applied to the signal. Mix sets the
ratio between the source and distorted signals. The
Bright/Fat switch changes between two xed, high
shelving lter frequencies. Blue and red LEDs indicate
the Bright and Fat switch positions, respectively.
Fuzz Machine An American “fuzz” distortion eect. Fuzz controls
the input gain. Overall output gain is set with Level.
The Tone knob increases treble, while simultaneously
reducing low frequencies, as you move it to higher
values.
Grinder Grinder is a lo-, dirty “metal” distortion. Grind sets
the amount of drive applied to the input signal.
Tone is controlled with the Filter knob, making the
sound harsher and more crunchy at higher values.
The Full/Scoop switch alternates between two xed
Gain/Q lter settings. At the Full position, ltering is
less pronounced than at the Scoop position. Overall
output level is controlled with the Level knob.
Grit A hard and nasty ltered distortion eect that sounds
great on keyboards and guitars.
Happy Face Fuzz A softer, full-sounding distortion eect. Fuzz sets the
amount of saturation applied to the input signal.
Volume sets the output level.
Hi-Drive An overdrive eect that can emphasize high
frequency content in the signal. Level controls the
eect output. The Treble/Full switch sets a xed
shelving frequency, allowing either the treble portion
or the full range input signal to be processed.
Monster Fuzz A saturated, slightly harsh distortion. Roar sets the
amount of gain applied to the input signal. Growl
sets the amount of saturation. Tone sets the overall
color of the distortion. Higher Tone values increase
the treble content of the signal, but there is a
corresponding decrease in overall volume. Texture
can smooth out or roughen up the distortion. Grain
sets the amount of nonlinear distortion applied to the
signal. The eect output is controlled with the Level
knob.
Octafuzz A fat fuzz eect that can deliver a soft, saturated
distortion. Fuzz controls the input gain. Level sets the
ratio between the distorted and source signals. The
Tone knob sets the cuto frequency of the highpass
lter.