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Table Of Contents
Chapter 1 Amps and pedals 45
Pedalboard distortion pedals
This table below describes the distortion eects pedals.
Stompbox Description
Candy Fuzz A bright, “nasty distortion eect. Drive controls the
input signal gain. Level sets the eect volume.
Double Dragon A deluxe distortion eect. It oers independent level
controls for input (Input) and output (Level). Drive
controls the amount of saturation applied to the
input signal. The Tone knob sets the cuto frequency.
The Squash knob sets the threshold for the internal
compression circuit. Contour sets the amount of
nonlinear distortion applied to the signal. Mix sets the
ratio between the source and distorted signals. The
Bright/Fat switch changes between two xed, high
shelving lter frequencies. Blue and red LEDs indicate
the Bright and Fat switch positions, respectively.
Fuzz Machine An American “fuzz” distortion eect. Fuzz controls
the input gain. Overall output gain is set with Level.
The Tone knob increases treble, while simultaneously
reducing low frequencies, as you move it to higher
values.
Grinder Grinder is a lo-, dirty metal” distortion. Grind sets
the amount of drive applied to the input signal.
Tone is controlled with the Filter knob, making the
sound harsher and more crunchy at higher values.
The Full/Scoop switch alternates between two xed
Gain/Q lter settings. At the Full position, ltering is
less pronounced than at the Scoop position. Overall
output level is controlled with the Level knob.
Grit A hard and nasty ltered distortion eect that sounds
great on keyboards and guitars.
Happy Face Fuzz A softer, full-sounding distortion eect. Fuzz sets the
amount of saturation applied to the input signal.
Volume sets the output level.
Hi-Drive An overdrive eect that can emphasize high
frequency content in the signal. Level controls the
eect output. The Treble/Full switch sets a xed
shelving frequency, allowing either the treble portion
or the full range input signal to be processed.
Monster Fuzz A saturated, slightly harsh distortion. Roar sets the
amount of gain applied to the input signal. Growl
sets the amount of saturation. Tone sets the overall
color of the distortion. Higher Tone values increase
the treble content of the signal, but there is a
corresponding decrease in overall volume. Texture
can smooth out or roughen up the distortion. Grain
sets the amount of nonlinear distortion applied to the
signal. The eect output is controlled with the Level
knob.
Octafuzz A fat fuzz eect that can deliver a soft, saturated
distortion. Fuzz controls the input gain. Level sets the
ratio between the distorted and source signals. The
Tone knob sets the cuto frequency of the highpass
lter.