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Table Of Contents
- Logic Pro X Effects
- Contents
- Chapter 1: Amps and pedals
- Chapter 2: Delay effects
- Chapter 3: Distortion effects
- Chapter 4: Dynamics processors
- Chapter 5: Equalizers
- Chapter 6: Filter effects
- Filter effects overview
- AutoFilter
- EVOC 20 Filterbank
- EVOC 20 TrackOscillator
- EVOC 20 TrackOscillator overview
- Vocoder overview
- EVOC 20 TrackOscillator interface
- EVOC 20 TrackOscillator analysis in parameters
- Use EVOC 20 TrackOscillator analysis in
- EVOC 20 TrackOscillator U/V detection parameters
- EVOC 20 TrackOscillator synthesis in parameters
- EVOC 20 TrackOscillator oscillators
- EVOC 20 TrackOscillator formant filter
- EVOC 20 TrackOscillator modulation
- EVOC 20 TrackOscillator output parameters
- Fuzz-Wah
- Spectral Gate
- Chapter 7: Imaging processors
- Chapter 8: Metering tools
- Chapter 9: MIDI plug-ins
- Chapter 10: Modulation effects
- Chapter 11: Pitch effects
- Chapter 12: Reverb effects
- Chapter 13: Space Designer convolution reverb
- Chapter 14: Specialized effects and utilities
- Chapter 15: Utilities and tools
- Appendix: Legacy effects
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Imaging processors overview
The imaging processors are tools for manipulating the stereo image. You can use them to make
certain sounds, or the overall mix, seem wider and more spacious. You can also alter the phase of
individual sounds within a mix to enhance or suppress particular transients.
Binaural Post-Processing
Each channel strip in Logic Pro allows you to use a special version of the Pan knob, known as
the Binaural Panner. This is a psychoacoustic processor that can simulate arbitrary sound source
positions—including up and down information—when fed a standard stereo signal.
The output signal that results when you use Binaural Panner is best suited for headphone
playback. You can, however, use the integrated conditioning of the Binaural Panner to ensure a
neutral sound that is suitable for speaker playback as well as headphone playback.
For more information about using Binaural Panner with the Binaural Post-Processing plug-in, see
the Logic Pro User Manual.
Binaural Post-Processing parameters
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Compensation Mode pop-up menu: Choose the type of processing applied for dierent
playback systems:
•
Headphone FF—optimized for front direction: For headphone playback, utilizing free-eld
compensation. In this mode, sound sources placed in front of the listening position have
neutral sound characteristics.
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Headphone HB—optimized for horizontal directions: For headphone playback, optimized to
deliver the most neutral sound for sources placed on, or close to, the horizontal plane.
•
Headphone DF—averaged over all directions: For headphone playback, utilizing diuse-eld
compensation. In this mode, the sound, on average, is most neutral for arbitrarily placed, or
moved, sources.
•
Speaker CTC—Cross Talk Cancelation: For speaker playback, allowing you to play back
binaurally panned signals through stereo loudspeakers. Good spatial reproduction is
restricted to a limited range of listening positions, on the symmetrical plane, between the
speakers.
Imaging processors
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