8
Table Of Contents
- Logic Pro 8 User Manual
- Contents
- Logic Pro 8: Documentation and Resources
- An Introduction to Logic Pro
- Overview of the Logic Pro Interface
- Customizing Your Window Setup
- Window Types
- Opening and Closing Windows
- Moving and Resizing Windows
- Working at Different Hierarchy Levels
- Selecting the Working Area
- Zooming
- Relationships Between Windows
- Customizing the Transport Bar
- Customizing the Arrange Window Toolbar
- Hiding or Revealing the Inspector
- Adjusting the Bar Ruler Display
- Displaying Global Tracks
- Using Screensets
- Setting Up Your System
- Navigating Your Project
- Working With Markers
- Working With Projects
- Basic Operations
- Working With Tracks
- Configuring the Track Header
- Reclaiming Workspace Used by the Track Header
- Creating Tracks and Channels
- Deleting Tracks
- Selecting a Track
- Rearranging Tracks
- Naming Tracks
- Assigning Tracks to Channels
- Zooming Individual Tracks
- Assigning Track Icons
- Muting Tracks
- Soloing Tracks
- Record-Enabling Tracks
- Freezing Tracks
- Hiding Tracks
- Protecting Tracks
- Using Track Button Slide Activation
- Working With Instruments and Effects
- A Quick Mixer and Channel Strip Primer
- Inserting, Moving, and Removing Plug-ins
- Loading and Removing Entire Channel Strip Configurations
- Using the Plug-in Window
- Common Plug-in Window Functions
- Using the Library to Choose Plug-in Settings
- Learning About Effect Routings
- Working With Instruments
- Working With ReWire Applications
- Working With External Audio Effects
- Using Plug-ins From Other Manufacturers
- Adding Pre-Recorded Media
- Getting to Know Regions
- Creating Your Arrangement
- Making Region Edits Faster and Easier
- Selecting Regions
- Selecting Parts of a Region
- Adding and Recording Regions
- Removing and Restoring Regions
- Moving Regions
- Resizing Regions
- Adjusting the Start Point of Audio Regions
- Adjusting the Start or End Point of MIDI Regions
- Making Multiple Regions the Same Length
- Setting Region Start and End Points to the Playhead Position
- Adjusting Region Lengths to Fit Other Regions
- Time Stretching the Contents of a Region When Changing Length
- MIDI Region-Specific Length Change Operations
- Cutting, Copying, and Pasting Regions
- Adding or Removing Song Passages
- Repeating Regions
- Dividing, Demixing, and Merging Regions
- Using Folders
- Creating Crossfades and Fades on Audio Regions
- Setting Region Parameters
- Recording in Logic Pro
- Introduction to MIDI Editing
- Editing MIDI Events in the Piano Roll Editor
- Editing MIDI in the Hyper Editor
- Editing MIDI Events in the Event List
- Quantizing MIDI Events
- Editing MIDI Events in the Transform Window
- Editing Audio in the Sample Editor
- Playing Audio Files
- Navigating Audio Files
- Changing the X and Y Axis Scales
- Displaying the Waveform as Sample Bits
- Making Selections
- Copying, Pasting, Deleting, and Cutting
- Destructive Audio Editing and Processing
- Adjusting the Project Tempo
- Sample Loop Functions
- Undoing Editing Steps in the Sample Editor
- Creating Manual Backups
- Working With the Digital Factory
- Using an External Sample Editor
- Using AudioSuite Plug-ins
- Removing Silent Passages From Audio Regions
- Adjusting the Tempo of Audio Regions
- Managing Audio Files
- Mixing
- Basic Mixing Steps
- Channel Strip Elements
- Setting Channel Strip Levels
- Setting the Pan, Balance, or Surround Position
- Soloing and Muting Channels
- Adding Effects: Using Inserts
- Working With Sends
- Working With Channel Strip Settings
- Monitoring With Effect Plug-ins
- Arming Channel Strips
- Changing the Channel Input Format
- Setting the Automation Mode
- Handling Mixer Inputs and Outputs
- Adjusting Elements of Multiple Channel Strips
- Adjusting Channel Strips in Record or Playback Mode
- Working With Groups
- Channel Strip Types
- Customizing the Mixer
- Using the I/O Labels Window
- Working With Automation
- Bouncing Your Project
- Creating Apple Loops
- Project and File Interchange
- Sharing Logic Pro Data Over a Network
- Backing Up Audio Files
- Backing Up and Sharing Projects
- Working With Standard MIDI Files
- Importing GarageBand Projects
- Working With OMF Files
- Working With OpenTL Files
- Opening, Importing, and Exporting AAF Files
- Importing and Exporting Final Cut Pro XML Files
- Exporting Regions
- Exporting Tracks as Audio Files
- Advanced Tempo Operations
- Beat Mapping Regions
- Editing Transposition With the Chord and Transposition Track
- Working With Notation
- Learning About the Score Editor
- Entering Notes and Symbols in the Score Editor
- Real Time MIDI Recording
- Step Input
- Mouse Input (Using the Part Box)
- Using Hyper Draw in the Score Editor
- Working With the Part Box
- Learning About Part Box Groups
- Notes
- Sustain Pedal Symbols
- Clefs
- Dynamic Symbols
- Note Heads
- Symbols Attached to Notes
- Slurs, Crescendi
- Key Signatures
- Time Signatures
- Repeat Signs and Bar Lines
- Trills, Tremolo, and so on
- Rests, Bar Repeat Signs
- Text Objects, Chord Symbols
- D.S., D.C., Segno, Coda Signs
- Tempo and Swing Symbols
- Jazz Symbols
- Page Break and Line Break Symbols
- Editing Notes and Symbols: Basic Operations
- Editing Notes and Symbols: Advanced Operations
- Working With Text
- Working With Time and Key Signatures
- Transcribing MIDI Recordings
- Default Settings for New MIDI Regions
- Selecting Multiple Regions in the Score Editor
- Display Parameters
- Hidden MIDI Regions
- Using Note Attributes to Change Individual Notes
- Changing Note Head
- Changing Note Sizes
- Changing the Horizontal Position of Notes
- Changing the Position of Accidentals
- Changing the Display of Accidentals
- Changing the Stem Direction and Length
- Changing the Beaming of Notes
- Changing the Voice or Staff Assignment
- Changing the Tie Direction
- Changing the Syncopation of Notes
- Changing the Interpretation of Notes
- Changing the Independent Status of a Note
- Changing the Color of a Note
- Resetting Note Attributes
- Working With Staff Styles
- Assigning Staff Styles to MIDI Regions
- Automatic Staff Style Assignment
- Predefined Staff Styles
- Creating Your Own Staff Styles
- Adding Staffs to a Staff Style
- Adding Voices to a Staff Style
- Copying Voices or Staffs Into Other Staff Styles
- Copying Staff Styles Between Projects
- Deleting Voices or Staffs From a Staff Style
- Deleting Staff Styles
- Changing Staff Style Parameters
- Assigning Notes to Voices and Staffs
- Staff Style Examples
- Advanced Staff Style Usage
- Using Score Sets to Create Scores and Parts
- Printing the Score
- Exporting the Score as a Graphic File
- Customizing the Score Editor’s Appearance
- Project Settings for Score Display
- Score Preferences
- Working With Video
- Working With Surround
- Surround Formats Supported by Logic Pro
- Configuring Logic Pro for Surround
- Setting the Project Surround Format
- Setting the Channel Input Format
- Changing the Appearance of Surround Level Meters
- Setting the Output Format of a Channel Strip
- Working With the Surround Panner
- Inserting Surround Plug-ins
- Working With Multi-Channel Effects
- Working With the Surround Master
- Bouncing Surround Audio Files
- Synchronizing Logic Pro
- Working With Plug-in Latencies
- Working With Split Channel Audio File Formats
- Working in the Environment
- Using the Environment
- The Environment Objects
- Standard Instruments
- Multi Instruments
- Mapped Instruments
- GM Mixer
- MMC Record Buttons
- Keyboard
- Monitor Object
- Channel Splitter Object
- Arpeggiator
- Transformer Object
- Delay Line Object
- Voice Limiter Object
- Chord Memorizer Object
- Touch Tracks Object
- Physical Input and Sequencer Input Objects
- MIDI Click Object
- Internal Objects
- Alias
- Ornament
- Macros
- Faders
- Fader Operation
- Working With Object Groups
- Special Functions
- Recording and Playback of Fader Movements
- Fader Styles
- Fader Functions: MIDI Events
- Fader Functions: Range, Val As
- Fader Functions: Filter
- Vector Fader
- Special Faders Overview
- Cable Switchers
- Meta Event Faders
- SysEx Faders
- Creating a SysEx Message
- Setting the SysEx Data Format
- Channel Strip Objects
- Project Settings and Preferences
- Saving Project Settings and Preferences
- Project Settings
- Preferences
- Glossary
- Index
1008 Index
Content Link mode 72
context menu. See shortcut menu
control change event 448
controller
described 977
resetting 396
using for automation 595
Controller Assignments window 165
control surface
assigning key command 164
preferences 970
setup 84
support 15
Controls view (plug-in) 230, 978
converting
alias into audio file/region 327
Apple Loops to audio files 623
audio file 535
automation 600
event definition 433
marker into scene marker 801
ReCycle files to Apple Loops 619
region loop into alias/clone 331
region loop into copy 330
split stereo file to interleaved stereo 855
sustain pedal event to note length 410
Core Audio 83, 96, 978
preferences 97
Core MIDI 83, 978
count-in. See recording
Create take folders setting 379
Create Track button 184
crescendo
applying to MIDI events 467
notation. See notation
Crossfade tool 343
cross staff beaming 757
cueing 978
cutting (removing)
audio file section 495
event 177, 426
note event 410
region 319
section between locators 322
Cycle function
cycle area
defining by marker 114, 134
defining by regions 113
defining graphically 111
defining numerically 112
defining via commands/buttons 113
described 110, 978
preferences 956
skipping cycle 114
switching on 111
Cycle Through Windows command 60
D
D.S./D.C. sign (notation) 688
DA converter 978
DAE 15, 96
DAW. See digital audio workstation
dB. See decibel
DC offset, removing 500
decibel 979
delay line object 904
deleting
audio file (moving to Trash) 536
audio file section 495
audio recording 308, 373
audio region 287
automation data 588, 590
channel strip setting 220
chord event 664
Environment layer 860
Environment object 864
event definition 430
fade 343, 344
hyper set 436
key command 163
marker 128
MIDI event 423, 446
note event 403
orphaned alias 327
plug-in setting 229
region 307
score object 692
score set 765
screenset 80
signature 727
staff style 749
track 190
transposition event 664
Demix by Event Channel function 414
De-Quantize command 460
destructive editing
described 979
in Sample Editor 487, 496
Detection Sensitivity parameter (Beat Mapping
track) 658
dialog 979
digital 979
digital audio workstation 978
Digital Factory
Audio Energizer 510
Audio to MIDI Groove Template 463
Audio to Score 514
Groove Machine 509
Quantize Engine 516
Silencer 512
Time and Pitch Machine 505
digital signal processing 980