7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
584 Glossary
Editor view Almost all Logic plug-ins (and Audio Units) offer a graphical view of effect
and instrument parameters. The Editor view is used by default, but can be accessed via
the Editor pull-down menu at the top of each plug-in window, should the Controls
view be visible.
effect A type of software algorithm that lets you alter the sound of a track in a variety
of ways. Logic includes a set of EQ, dynamics, time-based, modulation and distortion
effects in Logic’s native and Audio Unit plug-in formats.
envelope The envelope is the variation that a sound exhibits over time, an envelope
basically determines how a sound starts, continues and disappears. Synthesizer
envelopes usually consist of Attack, Decay, Sustain and Release phases.
Environment The Environment is Logic’s brain: it graphically reflects the relationships
between hardware devices outside your computer and virtual devices within your
computer. Beyond basic input and output handling, the Environment can be used to
process MIDI data in real-time, and can even be used to create processing “machines”,
such as virtual rhythm generators and step sequencers or complex synthesizer editors.
Environment layer A place in the Environment, used to organize Objects and making
usage easier. Objects of the same type (Audio Objects, for example) are generally
placed on the same layer.
Environment Mixer See Audio Mixer
EQ Shortened form of equalizer. Equalizers are used to boost or cut frequencies in an
audio signal. There are several types available in Logic.
equalization See EQ
Eraser A tool used for deleting items. Click a selected item to delete it. All other
currently selected items are also deleted.
ESB TDM The ESB TDM connects your TDM hardware with Logic’s audio engine. This
allows your computer’s CPU to perform processes in Logic’s native mixer, including
audio track playback, the use of software-based instruments and effect plug-ins.
event Individual MIDI command, such as a note on command. Continuous controller
movements (modulation wheel, for example) produce a quick succession of individual
events with absolute values.
export To create a version of a file, such as a Logic song, in a different format that can
be distributed and used by other applications.