7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 29 EXS24 mkII 565
One Shot/Reverse
Activating One Shot causes the Zone to ignore the length of notes used to trigger the
sample—the sample is always played to the end. This option is useful for drum
samples, where you often don’t want the MIDI note length to affect sample playback.
Reverse plays the sample from its end to its beginning. This option works non-
destructively, leaving the audio data in the sample unchanged.
Volume/Pan/Scale
Volume adjusts the volume of the Zone.
Pan adjusts the pan position of the Zone. This parameter only works when the EXS24 is
used in stereo.
Scale—Negative Scale values make notes lower than the note position defined by the
Key Note sound louder than higher ones; positive values have the opposite effect. Use
this parameter for balancing the volume of a sample across the selected key range.
EXS Output
This parameter determines the outputs used by the Zone. Choices include the main
outputs, and paired channels 3 and 4, 5 and 6, 7 and 8, 9 and 10, or individual outputs
11 through to 16. This allows individual zones to be routed independently to Aux
channels in a multi channel EXS instance.
Start/End Frame
The Start Frame and End Frame parameters set the sample’s start and end points,
respectively. Clicking on the small E button between the two values will launch Logic’s
Sample Editor, allowing you to set the start and end points graphically.
Loop
The loop parameters become visible when this option is activated, and the sample will
loop when sustained MIDI notes are received.
Loop Start, Loop End—You can define discrete loop start and end points in these fields,
allowing you to cycle (loop) a portion of the audio file. Data entry is via the mouse as
slider, or by double-clicking and directly typing in a value. Clicking on the small E
button between the two values will launch Logic’s Sample Editor, allowing you to set
the loop start and end points graphically: Loop Start is represented by the LS marker
and Loop End, by the LE marker.
Tune—This parameter allows the tuning of the looped portion of the audio file to be
different to that of the non-looped portion. It is adjustable in cent increments (±50
cents).