7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 29 EXS24 mkII 543
Amount
This is the range of velocity (or other modulation source) values in which the crossfade
takes place. The Select Range setting of all Zones will be expanded by this value, with
the crossfade taking place in the expanded area. When the Amount parameter is set to
0, the EXS24 will switch between sample Zones in exactly the same fashion as earlier
versions (Velocity Switching).
Type
You can choose between three different fade types for the velocity crossfade:
• dB linear
• linear (gain linear)
• equal power
Sample Select
This is just another modulation Destination—but it is important to know a little bit
more about it. By default, Sample Select is controlled by velocity (via the default
Velocity to Sample Select modulation path). The velocity value determines which of the
layered Zones with different Select Range settings (velocity layers) is heard. You can
also use modulation sources other than velocity—even multiple sources (in multiple
modulation paths)!
If planning to do so, however, please keep in mind the fact that all sources (except
Velocity and Key) cause all velocity layers to run simultaneously—using up as many
voices as there are layered Zones. This also happens in cases where the Zones are not
audible at the current control level.
If a continuous controller (such as the modulation wheel) is chosen, you can step
through the velocity layers during playback. This is where the XFade parameter
becomes important, as it allows smooth transitions between velocity split points.
Keep in mind that you can also combine velocity and modulation wheel control by
using the Modulation Matrix (see “Modulation Matrix” on page 550).