7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 29 EXS24 mkII 525
Given that up to 64 EXS24 instruments (dependent on your version of Logic) can be
used simultaneously, opening several instances of the EXS24 provides the advantage of
a dedicated channel strip for each and every sound you use. This allows full control
over the sound (via EXS and effects parameters) during composition and mixdown.
To assign a Group to a Zone
1 Select Group > New Group in the editor’s menu to create a new Group. A Group window
will appear on the right-hand side of the editor.
2 Select the new Group as a target in the Zone’s Group pull-down menu. The Group
parameters will now affect the sample in the Zone.
Multiple Zones and Groups
You may create as many Zones and Groups as you wish, and can assign as many Zones
to a Group as desired. The Groups offer several parameters for simultaneous control
over all assigned Zones:
• The Voices parameter allows you to determine the maximum number of voices for a
Group. A practical use of this would be to set up a classic “hi-hat mode” within a full
drum kit, mapped across the keyboard. In this scenario, you could assign both an
open and closed hi-hat sample to a Group, and set the Voices parameter of the Group
to 1. In this example, the most recently triggered of the two hi-hat samples will mute
the other, as only one voice is allowed for the Group. This mirrors the real-world
behavior of hi-hats. When samples in Zones are assigned to another Group, the other
sounds of the drum kit can still be played polyphonically.
• The Group Volume and Pan parameters simultaneously affect the settings of all Zones
assigned to the Group. This works much like a sub group on a mixing console.
• The two Select Range parameters are used to set up a velocity window for the Group.
Use these parameters for sounds where you wish to mix, or switch between, samples
dynamically by playing your MIDI keyboard harder or softer—with layered sounds, or
when switching between different percussion samples, for example.