7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
522 Chapter 29 EXS24 mkII
To create a new Instrument and a Zone
1 Select Instrument > New from the Editor window’s menu. A new instrument is created.
Note: In order to hear your edits, please ensure that the correct Instrument is loaded
into the EXS24 instance assigned to the currently selected track, and is selected in the
editor.
2 Go to Zone > New Zone to create a new zone. A small window will appear to the left of
the editor window.
3 Click on the empty field alongside the Audio File label. A file selection dialog box will
launch, allowing you to select a sample from the hard disk or CD ROM.
4 Select the sample. It is loaded into the Zone.
Drag and Drop Zone creation
A new zone (and a new instrument, if none is currently displayed in the editor) can also
be created by dragging a file onto one of the keys of the onscreen keyboard. The start
key, end key and root key are all set to the note that the file was dropped on. This drag
and drop functionality works for audio files from the following sources: Project
Manager, Audio Window and the Finder.
You can create multiple zones by drag and dropping multiple files from these sources.
When you do so, a dialog window will launch, asking how you would like these
multiple files to be handled. See the “Load Multiple Samples” section, on page 561 for
further information.
Note: If an audio file is dragged and dropped onto an existing zone (in the lower
section of the EXS Instrument Editor window), the file referenced by that zone is
changed to the new (dropped) file.