7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 27 EVD6 499
Distortion
The integrated distortion effect can be adjusted in both intensity and tone.
Range: Tone −2000 Hz to 20,000 Hz, Gain −0 dB to 20 dB. Using low Tone and Gain
settings allows the Distortion unit to create warm overdrive effects. Bright and
screaming distortion effects are produced with high Tone and Gain settings.
Compressor
Please note that the Distortion effect is always preceded by a compression circuit
(shown in the panel above the Tone knob—with a ratio of 1:19.5) This allows you to
increase/decrease the perceived gain, to provide the desired input level to the
Distortion circuit.
The compressor allows for really “crunchy” distortions, coupled with wah, or phaser. It
can also be useful for enhancing the keyclick sound, and emphasizing harmonics in the
various models.
Compression Ratio
The Compression Ratio panel allows you to adjust the slope of the compression applied.
To adjust, simply click-hold on the panel, and use the mouse as a slider.
The Compressor is tied to the Distortion effect, and always precedes it. As such, the
Effects Order parameter is very important for placement of this compressor in the
effects chain. Please see “FX Order” on page 502 for further information.
Note: If the Compressor/Distortion is used as the last effect in the chain, and its gain is
turned down, but the Compression Ratio is high, you will effectively compress the
output signal of the EVD6.