7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 27 EVD6 497
Pickup Parameters
The original D6 is equipped with two electromagnetic pickups, much like those found
in electric guitars: one below the strings (lower) and one above (upper).
Pickup Position
In contrast to the fixed pickups of the original instrument, the EVD6 pickups can be set
to arbitrary positions and angles. To do so, simply click-hold on one end of the desired
pickup (Upper or Lower) and drag the end to another position. Release the mouse
button when done. Both values can be moved simultaneously. To do so click and drag
the point in the middle of the pickup to a new position.
The numerical upper and lower panels, to the top-left of the window, indicate the
current position of each pickup—with respect to the string. A value of 50 (percent)
means that the specific pickup end is positioned above/below the centre of the string,
resulting in a full-bodied tone. When the pickup approaches either end of the string
(values near 0 or 99), the tone becomes thinner.
In the graphical pickup window the strings are aligned from left to right in respect to
pitch—low strings to the left, high strings to the right.
It is recommended that you repeatedly strike a note when moving pickup positions, in
order to hear the effect that the pickup position has on the overall tone of your sound.
Interesting, phaser-like effects can be achieved by automating the pickup positions.
Important: It is possible to cross-over the pickups in the Pickup Position window. This
may lead to a “hole” (non or very soft sounding notes) within your keyboard range. This
is due to a phase-cancellation between the pickups. If you encounter such
cancellations, adjust one (or both) of the pickups until the required notes are playable.