7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
496 Chapter 27 EVD6
Damping
The Damping parameter allows you to modify the damping of strings. Damping is
essentially a faster decay for the higher partials/harmonics in a sound, and is a property
of the string material used (high damping for catgut strings, medium damping for
nylon strings, low damping for steel strings). Sonically, damping results in a more
mellow and rounded, or woody sound, dependent on the Model in use. A positive value
will make the sound more mellow, and a negative value will allow more of the higher
partials through, making the sound brighter. Range: −1.00 to +1.00
Tension Mod
Tension modulation is a non-linear effect on strings, which usually results in the pitch
being slightly higher, immediately after being plucked/struck/strummed. It is common
to all stringed instruments, like the D6, guitars, and so on. This string characteristic is
built into each model, but can be further modified with the Tension Mod parameter. The
range of this parameter is quite large, and can be used to obtain weird sound effects
from the EVD6. It can also be used to simulate an out-of-tune Clavinet, or as a quick
and dirty sitar sound, for those “Norwegian Wood” covers. Range: −1.00 to +1.00
Stiffness/Inharmonicity
These two parameters allow you to intensify/reduce the strength of inharmonicity in
the sound. When combined at different levels, these parameters can create metallic,
bell-like sounds, or DX-like electric piano style sounds. They can also be useful for wood
bass sounds. Experiment with both parameters, on each Model.
The higher the level of the Inharmonicity parameter, the lower its threshold to
incoming frequencies. In other words, the Inharmonicity parameter determines the
lowest harmonic, above which inharmonic spectral spreading becomes relevant.
Range: −1.00 to +1.00
Stiffness controls the intensity of this stretching/spectral spreading. Range: −1.00 to
+1.00
The keynote is not affected by these parameters.
Pitch Fall
Due to the physical construction of the original D6, the pitch of each note falls
immediately after releasing the key. The intensity of this effect, which varies with each
model, can be modified with this parameter. To completely deactivate the pitch fall,
regardless of the selected model, set this parameter to the leftmost position (−1.00).
Range: −1.00 to +1.00