7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 27 EVD6 495
Random
Controls the amount of random click level variations across the keyboard. This slider
simulates the wearing of some hammers, but not all of them, emulating the real-world
wear and tear of the original. The further to the right the slider is moved, the greater
the variation between key clicks on some keys. If all the way to the left, all keys have
the same level of key click. Range: 0.00 to +1.00
Velocity
The Velocity parameter controls the level of release click modulation by velocity—Note
On velocity or Note Off/release velocity. Range: 0.00 to 1.00. The selection of note on/
off information as the modulation source is determined by the KeyOn/Key Off buttons.
KeyOn/KeyOff Button
Press the appropriate button to select the type of velocity information that should be
used for release click level modulation—press the KeyOn button, if you wish to use
your attack velocity (how hard you hit the keyboard) as the value for the key click. If
you wish to use your release velocity (how quickly you release the keys on your
keyboard) to determine the value of the key click, press the KeyOff button. This requires
a keyboard with release velocity facilities.
Needless to say, the Velocity parameter must be set to a reasonable level in order for
the KeyOn/KeyOff modulation to be effective.
String Parameters
The behavior of the strings is basically determined by the Model, but the following
parameters allow you to modify several string characteristics, relative to the model
setting. See “Model” on page 491, for further information on model selection.
Decay
Positive values provide a longer Decay time after attacking a note. Negative values
reduce the decay time. Range: −1.00 to +1.00
Release
As per the Decay parameter, but for the Release time (following the physical release of a
key). Range: −1.00 to +1.00