7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
488 Chapter 27 EVD6
Warmth
Amount of random deviation from an equal-tempered scale. High values add “life” to
sounds. It can be useful for simulating an instrument which has not been tuned for a
while, or for slightly “thickening” a sound. When playing chords, the Warmth parameter
creates the warm detuning or beating effect between the chord’s notes. Click-hold, and
use your mouse as a slider to adjust.
Stretch
The EVD6 is tuned to an equal-tempered scale. As a deviation from this standard
tuning, you can stretch the tuning in the bass and treble ends of the sound. This
simulates the way stringed keyboard instruments such as pianos are tuned, attempting
to find a more constant tuning balance between high and low notes. The stretch
feature was included for situations where you may wish to use the EVD6 alongside
acoustic pianos. When arranged in conjunction with an orchestra or synthesizers, the
stretch tuning facility should not be used. Click-hold, and use your mouse as a slider to
adjust.
Note: The tones of clavinets, harpsichords, and pianos have inharmonicities in their
harmonic structure. The frequencies of these overtones (harmonics) are not exact,
whole-number multiples of the base frequency, as Pythagorean theory dictates. They
are only approximate and are, in fact, a little higher. The overtones of lower (tuned)
notes, therefore, are more closely related to the main frequencies of the upper notes.
Also see “Stiffness/Inharmonicity” on page 496.
Note: When applying Warmth and Stretch, you should consider that these parameters
may result in a detuned sound, which is similar to the overuse of a chorus effect.
Pressure
On an original D6, applying pressure (aftertouch) to a depressed key raises the pitch
slightly. The Pressure parameter allows you to do this, or alternately lower the pitch by
pressure. Click-hold, and use your mouse as a slider to adjust. Range: −1.00 to +1.00