7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 26 EVB3 481
Additive Synthesis With Drawbars
The Hammond B3 is the classic drawbar organ. As with an acoustic pipe organ, the
registers (drawbars, or “stops” on a pipe organ) can be pulled out, in order to engage
them. But in contrast to a pipe organ, the B3 allows seamless mixing of any drawbar
registers. The more you drag the drawbars down, the louder they will become.
Despite characteristics such as key clicks, intonation undulations, distortions, and
crosstalk (which are emulated by the EVB3), playing a single note, with a single register,
results in a pure sine tone. Mixing harmonic sine tones results in more complex spectra,
and is known as “additive synthesis”. Organs—even acoustic pipe organs—can be
regarded as additive synthesizers. There are, however, several limitations that need to
be considered before viewing the instrument in this way. These limitations, on the
other hand, constitute the character of any real musical instrument, loaded with charm.
The naming of the drawbars is derived from the length of organ pipes, measured in
feet ('). This naming convention is still used with electronic musical instruments.
Halving the length of a pipe doubles its frequency. Doubling the frequency means
nothing other than: one octave up.
The lowest register, 16' (far left, brown drawbar), and the higher octaves 8', 4', 2' and 1'
(white drawbars) can be freely mixed, in any combination. 16' is commonly described as
the “sub-octave”. When we’re regarding this register as the fundamental, the octave
above 8' is the second partial, 4' the fourth, 2' the eighth and 1' the sixteenth partial.
With the 5 1/3' register—the second brown drawbar—you can add the third partial.
This is the fifth above the 8'. Basically, the drawbars are arranged by pitch, but there is,
however, an exception. The second drawbar (5 1/3') is sounding a fifth higher than the
third drawbar. See the “Residual Effect” on page 482, for an explanation.
2
2/3' gives the sixth, 1 3/5' the tenth and 1
1/3' the twelfth partial. So the
electromechanical tone-wheel organ gives you the partials 1 (16'), 2 (8'), 3 (5 1/3'), 4 (4'),
6 (2 2/3'), 8 (2'), 10 (1 3/5'), 12 (1 1/3') and 16 (1'). As you can see, the harmonic spectrum
is nowhere near “complete”. That’s the reason why overdrive distortion effects are so
popular with electromechanical tone-wheel organs—they enrich the harmonic spectra
by generating more partials.
Note: The term “partial” is basically the same as “harmonic”, but they are counted in a
slightly different way. The fundamental is counted as the first partial. its octave, twice
the frequency, is the second partial, but is known as the first harmonic. The fifth partial
oscillates at five times the frequency of the fundamental. The fifth partial is known as
the fourth harmonic, because with harmonics, the fundamental is not counted (which
makes the term “harmonic” less practical to use).