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Table Of Contents
Chapter 24 Sculpture 403
A Brief Randomizing Tutorial
Select the top button (5 points) in the Points section. Ensure that Auto Select is active.
Select the Int(ensity) slider, and drag it to a value of say 25%.
Now press the Rnd button. As youre doing so, take a look at the parameters in the
core synthesis engine. You will see a number of them move after the mouse click.
Now, click-hold on the Morph Cursor (the “ball”), and drag it to each of the corners in
the Morph Pad. Do this along the edges, as well as through the center of the Morph
Pad, and take a mental note of how this impacts on the “morph.
Oh, and don’t forget to strike a few notes on your MIDI keyboard while doing so.
As youre moving the morph cursor around, you’ll see the realtime movement of the
ghost controls in the Pickup window, the ghost” ball in the Material Pad, and—if you
look closely—you’ll also notice a number of red dots moving about in the various
string and object parameters.
Each of these indicates the current” Morph position. This is handy tool for seeing what
parameters have changed, and how they have been changed.
You’ll also note that positions on the Morph Pad that fall in-between the various morph
points cause the randomized parameters to interpolate between values—which is
what “morphing is all about.
Check out the next section on the copy/paste options, as these will help you to make
use of those “in-between settings.
Morph Menu Parameters
You can access this contextual menu by Control-clicking on the Morph Pad.
Copy/Paste
These parameters allow you to copy:
the current morph point (Copy selected Point) or the
current morph state (Copy current Pad Position) into a local clipboard, and
Paste to a selected Point
Exchange a selected Point (basically, swaps previously copied data with another point
of your choice) or
Paste to all Points