7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
400 Chapter 24 Sculpture
• Now, set up the VariMod source to CtrlA (which might be set to Touch, for example),
and an amount above 0. You’ll end up with an interesting tremolo (or whatever
you’re modulating with this envelope) with an arbitrary waveform, and a modulation
depth that can be controlled by Key Pressure (Touch) or whatever controller is
assigned to CtrlA.
Copying Envelopes
If you Control-click on the Envelopes, a context menu opens, offering Copy, Paste, and
Clear options. These allow you to copy and paste (or clear) envelopes between
Envelopes 1 and 2, between settings and/or multiple open Sculpture instances.
Morph
Sculpture includes “morph” functionality that allows you to smoothly change the
sound—in a subtle or radical way—between up to five snapshots, called morph points.
Each morph point includes separate settings for more than 20 important synthesis core
parameters, including; string material parameters, parameters and positions of the
excite/disturb objects, pickup positions, filter, and waveshaper parameters.
All morphable parameters can be automated independently for each morph point.
The current morph point position within the Morph Pad can be controlled via MIDI
controllers (for example by a vector stick). Such movements can be recorded and
played back independently—each voice can be morphed differently.
The morph section consists of two parts:
• The Morph Pad, featuring 5 morph points (center and 4 corners), plus options for
randomizing (via the Randomize parameters) and copy/pasting morph points and
Morph Pad “states” via a contextual menu.