7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 24 Sculpture 383
Formant—Shift
This parameter shifts the formants logarithmically. A value of
−
0.3, for example, shifts all
formants one octave downwards, and a value of
+
0.3 shifts the formants up one octave.
A value of
+
1.0 shifts up by a factor of 10—from 500 Hz to 5000 Hz, for example.
Formant—Stretch
Stretches the formant frequencies, relative to each other. In other words, this parameter
alters the width of all bands being processed by the Body EQ, extending or narrowing
the frequency range.
Low Formant Stretch values move the formants closer together (centered around 1 kHz)
while high values move the formants further apart from each other. The control range
is expressed as a ratio of the overall bandwidth.
When combined, Formant Stretch and Formant Shift alter the formant structure of the
sound, and can result in some interesting timbral changes.
Fine Structure
This parameter enhances the spectral (harmonic) fine structure, making the overall
harmonic makeup of the sound more “precise”. This results in a more detailed sound
that is harmonically richer and—dependent on the model selected—more guitar or
violin-like, for example. Put another way, the resonant cavities of the instrument
become more resonant—somewhat like the increased “depth” of tone provided by a
large-bodied guitar.
• A value of 0.0 denotes no fine structure.
• A value of 1.0 results in enhanced/full fine structure of the selected model.
Please note that heavy use of Fine Structure may be quite CPU intensive.
You should also note that the use of Fine Structure may not actually result in too much
of a difference to your sound. This is dependent on the Waveshaper and Body EQ
modes, plus other String parameter settings. As always, use your ears!
Adjusting Model
You can directly control the model by click-dragging in the Body EQ graph:
• Click-dragging vertically on the graph allows you to control the Formant Intensity
parameter.