7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
374 Chapter 24 Sculpture
Stereo (Key)
Panning position (left/right) is determined by MIDI note number. Dependent on
settings, the further up/down the keyboard you play, the more the voice signal is
panned left/right.
Stereo (Pickup)
Spreads the two pickups across the stereo base. In other words, the pickup position,
combined with this parameter, will be spread further towards/from the left/right stereo
channels.
Note: You can create animated “width” and “chorus” effects by modulating the Pickup
Position parameters with an LFO or other modulator.
Amplitude Envelope Parameters
This is a “classic” analog synthesizer ADSR envelope that scales the Pickup signals before
passing them on to the Waveshaper and Filter. This approach/positioning of the
Amplitude Envelope at this point in the signal path produces more natural sounding
results when the Waveshaper is used.
Note: Even with long decay/release times, the sound may decay quickly. This can be
caused by high Inner or Media Loss values (in the String material section) or by Objects
(2 or 3) that are used to “damp” the string.
Attack—Soft
The Attack parameter features two sliders. The lower slider determines the Attack time,
when the keyboard/incoming note data is played at minimum velocity.
Attack—Hard
The upper Attack slider determines the Attack time when the keyboard/incoming note
data is played at maximum velocity.