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Table Of Contents
372 Chapter 24 Sculpture
Position (morphable)
Determines the position of each Object along the String (A value of 0.0 means one end,
and a value of 1.0, the other end of the String).
To adjust, simply click-hold and drag the corresponding numerical slider handle (the 1,
2 or 3 arrows”) for each Object. Adjustment of these Object pickup positions will
disturb/excite a given portion of the string.
Object 1 can be an exciter. Object 3 can be a damper. You’ll note that Object 2 has two
arrows. This indicates that this Object can be used as either an exciter or damper.
As you move the Object pickups through the Pickup A and B ranges (shown as
transparent bell curves), you’ll find that the intensity of the Object disturbance
increases significantly. This gives rise to a number of changes which can completely
alter the general timbre of your sound.
The green horizontal line within the Pickup window represents the string. As the
Stiffness of the string is increased, the line will become thicker.
You can Control-click on the green horizontal line (the String) to activate/deactivate
string animation. When active, this graphical string will vibrate, making it easier to
visualize the impact of the Objects and Pickups. Note that string animation increases
the CPU overhead, so disable it if your computer is struggling to process all data in
realtime.
The vertical orange lines represent the positions of disturb/excite/damp Objects 1, 2,
and 3. The thickness and brightness of these lines indicate the Strength of the
Object(s).