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Table Of Contents
Chapter 24 Sculpture 371
Gate
Determines when the Object is active—in other words, when it disturbs/excites the
String. Options are:
KeyOn—between note on and note off.
Always—between note on and the end of the release phase.
KeyOff—triggered at note off, and remaining active until the voice is released.
Note: If using an Object Type such as Gravity Strike, the note may retrigger when you
release the key. To avoid this artefact, set Gate mode to Always.
Strength (morphable)
The central dial adjusts the intensity of the excitation/disturbance, dependent on Type.
See table above. A value of 0.0 means no excitation/disturbance at all. In contrast to the
On/Off switch, however, it is possible to fade in the Strength (intensity of excitation/
disturbance) via modulation and/or morphing.
Timbre (morphable)
The fader to the left of each Objects controls is responsible for the timbre (tonal color)
of the excitation/disturbance, which is type dependent. See the table above. 0.0 is the
“normal” value for the Object. Positive values make the sound brighter, while negative
values lead to a more “mellow” sound.
Variation (morphable)
The Variation slider to the right of each Object’s controls is an additional timbre
parameter, which is again type dependent. Please see the table above for details of its
impact on the sound.
VeloSens (Objects 1+2 only)
The excite/disturb Objects are velocity sensitive, but this may not be appropriate for all
sounds. This parameter, found at the bottom of Objects 1 and 2, allows you to reduce
the velocity sensitivity to zero.