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Table Of Contents
Chapter 24 Sculpture 359
Sculptures Parameters
The following sections discuss the parameters of Sculpture.
Before touching on them, however, a key factor with component modelling is the
interaction between various sections of the synthesis engine. This can lead to some
truly unique sounds, but can also lead to unexpected results.
Sculpture is very different to traditional synthesizers, and requires a more measured
approach to achieve a particular end result. We have compiled a collection of tips in
“Programming: Quick Start Guide” on page 409, that will assist you in the creation of
particular types of sounds. Please ensure that you read this section.
Note: Keep the Sculpture flowchart diagram (on page 356) handy while familiarizing
yourself with the interface/programming. If your approach is methodical—and you
follow the flowchart, you shouldn’t encounter too many surprise results.
Parameter Use
Some additional parameters are accessible via Control-clicking (or clicking with the
right mouse button, if you have a two button mouse) on particular areas of Sculptures
front panel. This will launch a contextual menu, where you can make your choice by
highlighting the desired entry and releasing the mouse button.
Sculptures envelopes (and other fields, such as the Material or Morph Pads) can be
adjusted graphically, by click-holding on the nodes (shown as hollow or filled dots,
balls or diamonds), and dragging to the desired position in the respective panels on
Sculptures interface.