7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
348 Chapter 23 Ultrabeat
To complete the 808 emulation, add some noise:
1 Switch the noise generator on, and activate the highpass mode in its filter (HP). Set the
Cutoff value to about 0.65, Resonance to 0.35 and add a little Dirt (around 0.06).
2 The noise generator provides the sustained snare sound. It should be shaped by its
own envelope, independent of the decay phases of both oscillators, in order to get
808-like results. Changing the volume of the noise generator simulates the “snap”
parameter of the 808.
Note: The 808 snare drum described is called “Snare 3-808” in the Tutorial Kit, at a pitch
of F#1. It also features an interesting EQ setting.
Dynamics through Velocity
Using the 808 snare drum sounds in our tutorial kit, we’d like to explore the possibilities
Ultrabeat offers for implementing velocity.
To implement velocity, proceed as follows:
1 Select the sound “Snare 3-808”.
2 Click on the word Off below the Volume knob in Oscillator 1.
3 In the Via menu that appears, choose Vel.
4 A slider appears on the ring around the knob. Move it in a clockwise direction. When
you grab the marking, a help tag displays the value. Set it to −0 dB.
5 Repeat steps 1–4 in both Oscillator 2 and the noise generator. You can now dynamically
play the sound using velocity.