7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
334 Chapter 23 Ultrabeat
• The actual sequencing takes place in the step grid above. In this section, a pattern of
32 steps is shown for each sound. The pattern grid of the sound that is currently
selected in the assignment section is shown. You can add or remove events to the
grid by simply clicking at the desired step position. Parameter values in the individual
steps are altered by grabbing and moving them with the mouse.
Global Parameters
A description of the parameters that apply globally to all internal sounds follows.
On/Off button
This button turns the step sequencer on or off.
Transport Button
The Transport button starts and stops the sequencer pattern. This allows you to inspect
the step sequencer pattern while the Logic song is stopped, for example. The Transport
button changes appearance, dependent on its current operating status.
The Transport button changes color when the step sequencer is, or is not, waiting for
incoming MIDI notes:
• Gray: The sequencer functions independently of incoming MIDI information.
• Blue: The sequencer interprets incoming MIDI notes between C-1 and B0 as
performance information. In this mode, MIDI messages can modify numerous
functions that control how the patterns are played.
Note: The step sequencer is always synchronized to Logic’s song tempo.
Swing
This rotary knob globally determines the swing intensity for all sounds that have the
Swing function activated (see “Swing Enable” on page 337).
Swing changes the distance between notes: notes on odd-numbered steps remain
unchanged, while even-numbered notes are slightly shifted. At a 0 setting (the knob all
the way to the left), the Swing function is not active. Turning the Swing knob up shifts
the affected notes towards the following note.
Note: Swing is only active at grid resolutions of 1/8 and 1/16.