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Table Of Contents
314 Chapter 23 Ultrabeat
Samples are selected in a dialog box, which can be reached by clicking on the arrow
(or no sample loaded text) in the upper left corner (or top) of the waveform display. In
addition to the supplied Ultrabeat multi-layer samples, it is also possible to use this
dialog to select and load an audio file of your own choice. It should be noted, however,
that the velocity layering function is not available for such samples.
Note: When saving a drum kit using the Settings menu, the location of the sample is
saved with the setting. The Ultrabeat setting doesn’t actually save the audio files
themselves—only a reference to their location. If you load a setting that contains a
reference to a sample that has been moved or erased, Ultrabeat will present you with a
dialog box that requests you to find it. To avoid this problem, it is highly recommended
that you use a dedicated Ultrabeat sample folder.
The Reverse arrow changes the playback direction of the sample (forwards/backwards).
The two Min/Max (Velocity) horizontal sliders below the waveform display determine
the start point of the sample—dependent on the dynamics of the performance. Min
determines the start point of the sample at the minimum velocity level (velocity = 1),
Max at the maximum level (velocity = 127). If Min and Max are set to the same value,
this corresponds to a static setting of the sample start point.
Every internal Ultrabeat sample consists of different layers that are velocity switched—
dependent on the dynamics of your performance. The layers that are switched to, in
accordance with incoming velocity values, is determined by the small Vel Layer slider on
the right. This slider determines which layer is triggered at the minimal level (velocity =
1). The second small slider on the left determines which layer sounds at the maximum
level (velocity = 127).
Note: User-supplied samples loaded into Ultrabeat cannot be separated into velocity-
dependent layers, and therefore the Vel Layer slider has no effect on samples you have
created and imported.