7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
312 Chapter 23 Ultrabeat
Note: The Filter Bypass button simply determines the signal flow. It doesn’t turn the
oscillator on or off. Use the oscillator On/Off button for this (see above).
Oscillator 2
To use Oscillator 2, you first need to turn it on. This can be done with the On/Off button
in the lower left corner of the Oscillator 2 section. When active, the button is red.
Note: When you program a drum sound, you can turn the individual sound sources on
or off with the corresponding On/Off buttons. You can also listen to the individual
components of the sound separately this way, and remove them from the patch if
desired (or necessary).
The volume of Oscillator 2 is controlled by the Volume knob on the right edge of the
Oscillator 2 section.
Volume can be modulated by the sources found in the Mod and Via menus. If a Mod
source is activated, the effect it has on Volume is set by the (Mod) ring that surrounds
the knob. If a Via source is activated, its effect can be set by moving the slider that
appears on the Mod ring. Colored areas between the Volume knob and its surrounding
ring clearly show the values of the Mod modulation (blue) and the Via modulation
(green), compared with the mean Volume value (red).
If neither a Mod or Via source is selected (both set to Off), the Mod ring, its slider and
the colored areas remain hidden.
The curved slider to the left of the Volume knob controls the pitch of the oscillator in
half step intervals. If you press Shift, you can adjust the pitch of Oscillator 1 in cent
intervals.
The pitch value is displayed numerically to the left of the slider. You can change the
displayed value by click-holding directly on the value field, and moving the mouse
vertically.
Pitch can be modulated by the sources found in the Mod and Via menus. If sources are
selected, small blue (Mod) and green (Via) sliders appear beside the pitch control. These
allow control over the effect of the Mod and Via modulation routing. The range affected
by parameter modulation is colored blue and green, and runs alongside the pitch slider.
Oscillator 2 can be switched between three different types of synthesis engines: Phase
Oscillator, Sample, and Model. This can be done by clicking the appropriately labeled
buttons at the lower edge of the Oscillator 2 section.