7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
304 Chapter 23 Ultrabeat
You can also select the sound by using MIDI note input. To do so, activate the Voice
Select button in the upper left hand corner of the Plug-in window.
Note: The automatic sound selection function activated by the Voice Select button is
useful for quick selection of different sounds, which are then displayed for editing.
Note: Given the obvious situation of Ultrabeat receiving numerous trigger notes from
Logic or the integrated step sequencer, automatic sound selection would result in
constant, visually disturbing changes to the parameter display. To avoid this issue, the
Voice Select function turns off automatically when a rapid succession of trigger notes
occurs.
Naming and Organizing the Sounds
Double-clicking on the name of a drum voice opens its text entry field, allowing you to
(re)name it. Press Return or click anywhere outside the text entry field to complete the
naming operation.
Control-clicking on the sound name opens a contextual menu that allows the copying
and replacement of sounds.
• Copy: This command copies the selected sound to the Clipboard.
• Paste: This command replaces the selected sound with the sound from the
Clipboard.
• Swap with Clipboard: This command exchanges and replaces the selected sound
with the sound from the Clipboard.
Note: You can also open this menu by right-clicking on the drum sound name.
Note: Naturally, the contextual menu’s Paste and Swap with Clipboard commands
require an initial Copy command (to place data in the Clipboard) before functioning.
Copying and replacing drum sounds within an individual drum kit always includes any
step sequencer data that may be present. This ensures that copied drum sounds are
not separated from their sequencer data, which often contains velocity or gate
information for a specific sound.