7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 23 Ultrabeat 303
The step sequencer is located at the bottom of the Ultrabeat window. It can be used in
place of, or in addition to, MIDI notes entering Ultrabeat’s input section (from Logic) to
control sounds.
Saving and Loading Settings
In order to save and reload Settings, Ultrabeat uses the procedure common to all Logic
plug-ins: as is customary, settings are saved and loaded via the Settings menu.
An Ultrabeat setting contains:
• The drum kit, which consists of 25 sounds, inclusive of assignment and mixer
settings.
• The complete settings of all parameters for all 25 sounds.
• The sequencer settings and all 24 patterns, including the trigger and velocity/gate
rows for all 25 sounds.
Note: The joint recall of all of this data when you load an Ultrabeat setting makes a lot
of sense as the musical effect of the patterns, especially those with sequenced gate and
velocity parameters, are often intimately connected to the sounds being used.
The Assignment Section
The assignment section of Ultrabeat is found on the left hand side. Individual sounds
are selected, mixed, and organized here.
MIDI Control
The first 24 voices of an Ultrabeat instrument are triggered by MIDI notes C1 to B2.
Each of these notes triggers a different sound. The first drum voice is assigned to the
lowest note (C1) and is displayed at the bottom of the onscreen keyboard. The keys
found above this correspond to the ensuing drum voices and MIDI notes, in ascending
order. While the first 24 drum voices are each triggered by a single key, the 25th sound
is chromatically playable over a span of three octaves (from C3 upwards). The 25th
sound is represented by the C3 key on the onscreen keyboard.
The assignment of MIDI notes to drum voices is pre-configured and can’t be changed.
In order to quickly adapt an Ultrabeat drum kit to play a finished pattern/MIDI Region,
the individual drum voices can be exchanged or copied within Ultrabeat, or reassigned
by using a Mapped Instrument Object in the Logic Environment.
Selecting the Sounds
Click on the name of the sound in the assignment section to select the relevant drum
voice. The sound’s parameters will be displayed in the synthesizer section to the right.
Click the corresponding note of the onscreen keyboard to play the drum voice.