7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
302 Chapter 23 Ultrabeat
The distribution of drum voices across the MIDI keyboard is simple and easily
explained: the first (starting from the bottom) 24 MIDI keys are each assigned a single
drum voice. The 25th drum voice is an exception, and can be played chromatically over
three octaves.
You can compare Ultrabeat to a drum machine that features 24 drum pads plus a built-
in three octave keyboard.
Ultrabeat’s 24 drum pads are assigned to the first 24 keys of a standard MIDI keyboard
(corresponds to MIDI notes C1-B2). The three octave keyboard for the 25th synthesizer
begins (lowest note in the range) at C3.
For the sake of simplicity (and to stay with the drum machine analogy), we’ll refer to
the independent synthesizers (drum voices) as sounds which, combined, form an
Ultrabeat drum kit.
Overview of Ultrabeat
Ultrabeat’s user interface is divided into three functional sections. The physical
arrangement of these sections illustrates the signal flow within the plug-in:
The assignment section of the plug-in is found on the left hand side. Here, the
individual sounds are selected, mixed, and organized.
The parameters of an Ultrabeat sound are displayed to the right of the assignment
section. A sound’s parameters are displayed once a drum name (in the assignment
section) has been clicked with the mouse or is triggered via MIDI.