7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 22 ES2 291
Note: Pulse width modulation is also available via the synchronized square wave of
Oscillators 2 and 3. A modulation of the wave parameters of these two Oscillators
results in a PWM if the synced square is selected.
Tutorial Setting: Vector Start and Vector Envelope
Topic: First Steps in Vector Synthesis
In this tutorial section you’ll find some useful hints for the programming of vector
envelopes. In the “Vector Start” setting, the mix of the Oscillators is controlled by the
vector envelope. Each Oscillator has been set to a different waveform.
• Switch from the Router view to Vector view.
• In its basic (default) setting, the vector envelope has 3 envelope points. Point 1 is the
start point, Point 2 the sustain point, and Point 3 is the target in the release phase. By
clicking the points, you can see that the mix is always set to 100% for Oscillator 1, in
the Triangle.
• Click Point 2, and move the Triangle cursor to Oscillator 2. You’ll hear a square wave,
instead of Oscillator 1’s sawtooth.
• Engage the Vector Envelope by switching the Solo Point parameter off. As long as it is
switched on, you will only hear the selected point, with no dynamic modulation.
Having switched Solo Point off, you’ll hear the sound moving from saw to square,
with every triggered note.
• Alter the pre-set time of 498 ms, between points 1 and 2.
• While holding Shift, click between points 1 and 2. This will create a new Point 2, and
the point formerly known as “Point 2” will become Point 3. The total time span
between Point 1 and Point 3 is divided into the times between Points 1 and 2, and 2
and 3. The division takes place at the click location. If you clicked at the exact mid-
point, the new time spans are equal.
• Grab the newly created Point 2, and move its cursor in the Triangle to Oscillator 2.
• Grab Point 3, and move its cursor in the Triangle to Oscillator 3. Listen to the three
oscillators morphing from sawtooth to square to a triangular wave at the final sustain
point.
• Grab Point 4 (the end point) and move its cursor in the Triangle to Oscillator 1 (if it is
not already there). Listen to how the sound returns to Oscillator 1’s sawtooth wave,
following the release of the key.
Tutorial Settings: Vector Envelope and Vector XY
Topic: Vector Synthesis—XY Pad
This example starts where the first one left off. You have a simple Vector Envelope
consisting of 4 points, which is set to modulate the oscillator mix (the Triangle).
In this example, the Vector Envelope will be used to control two additional
parameters: The Cutoff Frequency of Filter 2 and Panorama. These are pre-set as the “X”
and “Y” Targets in the Square. Both have a value of 0.50.