7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 22 ES2 287
• Following such drastic augmentations to the modulation range, the sound will have
become uneven. In the lower and middle ranges, it sounds nice, but in the treble
range the FM intensity appears to be too severe. You can compensate for this effect
by setting the target Osc 1 Wave to be modulated by the keyboard position (kybd) in
modulation channels 5 and 6. This results in a keyboard scaling of the FM intensity.
• As the sound range is so vast (due to the 4 modulations), two modulation channels
are required to compensate for this. Set the lower slider halves to their lowest
positions. Good keyboard scaling is essential for any FM sound.
Tutorial Setting: FM Drive
Topic: FM with Drive and Filter-FM
You can dramatically alter the character of FM sounds by applying Drive and Filter FM.
The results are reminiscent of the feedback circuits of classic FM synthesizers.
• Check out different Drive and Filter FM settings.
• Lower the Cutoff Frequency of Filter 2 to 0. Envelope 2 modulates Filter 2. This
modulation routing is preset in the setting.
Tutorial Setting: FM DigiWave
Topic: FM with Digiwaves
In this example, a DigiWave is used as an FM modulator. This results in a bell-like
spectra out of only two operators. Normally, this type of timbre could only be produced
through the use of a larger number of sine oscillators.
In order to create a fatter, undulating, and atmospheric quality to the sound, the
polyphonic unison mode has been engaged. Filter and amplitude envelopes have been
preset to shape the sound.
• Check out the variety of DigiWaves, as FM modulation sources.
• Check out different Analog parameter values.
Tutorial Setting: FM Wavetable
Topic: FM with Wavetables
You can program the most vivid FM sounds when the modulation source “morphs”
between different Digiwaves. The morphing in this setting is controlled by LFO 2 in this
setting. The tempo of LFO 2 (and therefore the morph) depends on the sequencer
tempo (here: 2 bars).
• Set LFO 2 to different waveforms. Lag S/H (smooth random), in particular, should be
fun.
• Check out different FM intensities and Oscillator frequencies.
• Alter the modulation intensity of the first modulation channel (LFO2 modulates Osc2
Wave) and the LFO 2 rate.