7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
286 Chapter 22 ES2
Tutorial Setting: FM Start
Topic: FM Intensity and Frequency
These are the first steps to take when learning about linear Frequency Modulation (FM)
synthesis. You’ll first hear an un-modulated sine sound, generated by Oscillator 1.
Oscillator 2 is switched on and set to produce a sine oscillation as well, but its level is
set to 0: Just push the cursor in the triangle in the uppermost corner.
In the ES2, Oscillator 1 is always the carrier, and Oscillator 2, the modulator. So
Oscillator 2 modulates Oscillator 1.
• Adjust the intensity of the frequency modulation by slowly moving the wave selector
from Sine to FM. You will hear a typical FM spectrum, with the carrier and modulator
set to the same frequency.
• Alter the modulator frequency (Oscillator 2) by adjusting Fine Tune from 0 c to 50 c.
You’ll hear a very slow frequency modulation that can be compared to the effect of
an LFO. The frequency modulation, however, takes place in the audio spectrum. It is
adjusted in semitone steps by the frequency selector. Check out the entire range
from −36 s to +36 s for Oscillator 2. You’ll hear a broad spectrum of FM sounds. Some
settings will remind you of classic FM synthesizer sounds.
• Select other waveforms for Oscillator 2. Sine is the classic, standard FM waveform, but
other waveforms lead to interesting results as well, especially the DigiWaves.
• You will achieve further interesting results by altering the carrier (Oscillator 1)
frequency. Check out the entire range: from −36 s to +36 s semitones here, as well.
The odd intervals are especially fascinating. Note that the basic pitch changes when
doing so.
Tutorial Setting: FM Envelope
Topic: Controlling FM Intensity by an Envelope and FM scaling
In this setting, you can control the FM intensity with an Envelope, generated by
Envelope 2. The modulation target is the range which falls between Sine and FM in the
Oscillator wave selector. The first Router channel is used for this. You can control a wider
range through the use of additional modulations, which have been pre-prepared for
you. All you need to do is set their values. As these modulations work without velocity
sensitivity, you can set them in the editor view by moving both the lower and upper
fader halves to their top-most positions.
• Set the second modulation channel to 1.0 . You’ll hear how the modulation will now
“wander” through a broader sound range.
• Set modulation channels 3 and 4 to a value of 1.0 as well, and listen to the increase in
the sound range.