7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 22 ES2 259
Amp
This target modulates the dynamic stage, or level (the voice’s volume). If you select
Amp as the target and modulate it with an LFO as the Source, the level will change
periodically, and you will hear a tremolo.
Pan
This target modulates the panorama position of the sound in the stereo spectrum.
Modulating Pan with an LFO will result in a stereo tremolo (auto panning).
In Unison Mode, the panorama positions of all voices are spread across the entire
stereo spectrum. Nevertheless, pan can still be modulated, with positions being moved
in parallel.
Lfo1Asym
Lfo1Asym (Lfo1 Asymmetry) can modulate the selected waveform of LFO 1. In the case
of a square wave, it changes its pulse width. In the case of a triangle wave, it sweeps
between triangle and sawtooth. In the case of a sawtooth wave, it shifts its zero
crossing.
Lfo1Curve
This target modulates the waveform smoothing of the square and random wave. In the
case of a triangle or sawtooth wave, it changes their curves between convex, linear, and
concave.
Scaled Modulations
All following modulation targets result in a scaled modulation, which means that the
modulation value isn’t simply added to the target parameter’s value, but rather that the
target parameter value will be multiplied. This works as follows: a modulation value of
0.0 results in no effect, while a modulation value of +1.0 equals a multiplication by 10,
and a modulation value of −1.0 equals a multiplication by 0.04.
LFO1Rate
This target modulates the frequency (speed, rate) of LFO 1.
Note: Say you’ve created a vibrato with another Router channel by modulating the
Target Pitch 123 with LFO 1. If desired, you can have LFO 1’s speed (the vibrato speed)
automatically accelerated or slowed down. To do so, modulate the LFO1Rate target
with one of the envelope generators (ENV). Select LFO 2 as a source and reduce it’s Rate,
in order to periodically accelerate and slow down the vibrato.
Env2Atck
Env2Atck (Envelope 2 Attack) modulates the Attack time of the second envelope
generator.