7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
18 Chapter 1 Basics
Some Logic plug-ins may have additional parameters that don’t show up on the Editor
control panel. This is indicated by an additional 001/011 button next to the Link button.
Activate this button to reveal sliders for the extra parameters at the bottom of the Plug-
in window.
Plug-ins With Side Chain Input
All plug-ins that support side chain inputs, feature an additional Side Chain pull-down
menu in the gray area at the top of the Plug-in window. This facilitates the routing of
any Audio track, Input channel or Bus Object into the plug-in via a side chain.
You can also route an Instrument channel as side chain signal, if you follow
these steps:
1 Create a Send, using a Bus on the Instrument channel.
2 Choose the selected Bus as a Side Chain input for the plug-in.
Once the Side Chain input is selected, the plug-in processes the audio of the channel it
is inserted in, using the trigger impulses provided by the Side Chain. The signal peaks
of the Side Chain input, combined with the Threshold parameter of the plug-in,
determine when the plug-in is triggered.
Examples for Side Chaining
• A sustained pad sound is sent through a noise gate, which is triggered by a drum
track being used as the Side Chain input signal. This results in a rhythmic pad sound
which follows the signal peaks of the drum track.
• A noise gate inserted into a bass guitar channel is triggered by the kick drum track
via the Side Chain. This can “tighten” the timing of the bass guitar, as it follows the
kick drum signal.
• Side Chains can also be used to blend a music mix with a voice-over. To achieve this,
the mix needs to be routed through a compressor which, in turn, is side chained,
using the voice-over track. In this type of setup, the music becomes softer when the
narrator is speaking, and louder, when not. The effect is also known as ducking.
Please note that in order for this to function, the automatic gain make-up or Auto
Gain (if applicable to the compressor plug-in) must be disabled.