7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
16 Chapter 1
Basics
The Plug-in Window
Hands-on operation of plug-ins is performed in the Plug-in window. This window
allows access to all plug-in parameters. The Plug-in window can be opened by double-
clicking on the blue plug-in label on an Audio Object. Each instance of a plug-in has its
own Plug-in window, allowing each to have discrete settings.
Operation of Built-in Plug-ins
Adjusting Parameters
To toggle a Plug-in window’s buttons:
m
Click on the button. It toggles to the next/previous option, or will be enabled/disabled.
To adjust a slider:
m
Click-hold anywhere on the slider and drag up/down or left/right.
To adjust rotary knobs:
m
Click-hold on the center of the rotary knob and drag the mouse up and down. You can
also move the mouse in a circular motion. Fine-tuning of values is easier when using a
larger radius for this circular motion.
To adjust numerical panels:
m
Click-hold on the panel’s numerical value and drag up/down. If there are up/down
arrows alongside such panels, you can use them to increment/decrement the value by
one step.
Note: You can reset any parameter to its default value by Option-clicking on it.
Note: If you hold Shift before clicking and moving a control, its value can be fine-
tuned.
Common Plug-in Window Parameters
The gray area at the top of the Plug-in window is common to all Logic plug-ins. It offers
a number of important functions for plug-in use.
Link
The button to the extreme left (with a chain on it) is called the Link button. If the Link
button is switched on, a single Plug-in window will be used to display all opened plug-
ins. Each time you launch a new plug-in, the window will update to reflect the new
selection. By default, the Link button is switched off, allowing you to open several Plug-
in windows simultaneously. This is handy if you want to compare the settings of two
plug-ins or adjust several plug-ins at the same time.