7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 10 Convolution Reverb: Space Designer 133
End Level
This parameter is used to set the filter end cutoff frequency. It is expressed as a
percentage of the overall Filter envelope scale. If set to a value of 0, the filter stays
“open” for the remainder of the reverb signal (provided that the filter is configured as
“Low Pass” 6 dB or 12 dB).
The Filter Attack and Decay Curve Form Nodes
On the Attack curve displayed in the Envelope window, you will see two nodes in the
attack portion of the overall Filter envelope curve. The Break Level (a larger node)
separates the attack and decay portions of the envelope. There are also two nodes in
the decay portion of the envelope—to the right of the Break Level node. These are the
Filter Attack/Decay Curve Form node parameters.
Their use is identical to that of the Volume Envelope Curve Form nodes, but obviously
they are used to control the Filter Envelope. Please see the “The Volume Attack and
Decay Curve Form Nodes” section, on page 130, for further information.
Density Envelope
When synthesizing artificial Impulse Responses, Space Designer offers a facility that
approximates the sound of early reflection clusters as part of the overall reverb sound.
This is achieved through use of a ramp envelope to dynamically change the density of
the early reflection simulation.
The Density parameters can be used in conjunction with the Filter to fine-tune the
timbre of your reverbs.