7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
Chapter 9 Reverb 11 5
In the vast majority of mixes, your best bet is to set a lower level for the low frequency
reverb signal. This enables you to turn up the level of the bass instrument—making it
sound punchier. This also helps to counter bottom-end masking effects.
The Controls view offers four additional parameters.
ER Scale allows you to scale the early reflections along the time axis, enabling the Room
Shape, Room Size and Stereo Base parameters to be influenced simultaneously. Dry and
Wet can be used to control the amounts of the original and effect signal individually,
and independently of the Mix parameter. The Diffusion slider is also available in the
GoldVerb plug-in. A detailed description of its function can be found on page 113.
EnVerb
Logic’s EnVerb is based on a rather unusual and innovative reverb algorithm. It has a
unique feature—you can adjust the envelope of the diffuse reverb tail freely. This
provides options that far exceed those of a conventional gated reverb.
The EnVerb algorithm requires a reasonable amount of computing power.
Time Parameters
With a concept as sophisticated as that of the EnVerb, you can well imagine that a
single parameter for reverb time just won’t do the trick.
Original Delay
This parameter enables you to delay the original signal. This delay is only noticeable
when the Mix parameter is set to a value other than 100%. The starting point of the
diffuse reverb tail is not influenced in any way.
A delayed original signal is particularly handy when you want to generate reverse
reverb: Set all envelope parameters to 0 with the exception of Attack and Original
Delay, which you should set to approximately the same value that you want to pre-
delay the given region or track.