7
Table Of Contents
- Logic Pro 7
- Plug-In Reference
- Contents
- Introducing Logic’s Plug-ins
- Basics
- Instruments and Effects
- Equalizer
- Dynamic
- Distortion
- Filter
- Delay
- Modulation
- Reverb
- Convolution Reverb: SpaceDesigner
- Special
- Helper
- Vocoder—Basics
- The EVOC20PS
- Vocoder History
- Synthesizer Basics
- EFM 1
- ES M
- ES P
- ES E
- ES1
- ES2
- Concept and Function
- The ES2 Parameters
- Tutorials
- Sound Workshop: Logic ES2
- Tutorial Setting: Analog Saw Init
- Tutorial Setting: Analog Saw 3Osc
- Tutorial Setting: Analog Unison
- Tutorial Setting: Analog Bass clean
- Tutorial Setting: Analog Bass distorted
- Tutorial Setting: FM Start
- Tutorial Setting: FM Envelope
- Tutorial Setting: FM Drive
- Tutorial Setting: FM DigiWave
- Tutorial Setting: FM Wavetable
- Tutorial Setting: FM Megafat
- Tutorial Setting: FM Out of Tune and FM Tuned
- Tutorial Settings: PWM Start, PWM Slow, PWM Fast, and PWMScaled
- Tutorial Settings: PWM 2 Osc and PWM Soft Strings
- Tutorial Setting: Ringmod Start
- Tutorial Setting: Sync Start
- Tutorial Setting: Vector Start and Vector Envelope
- Tutorial Settings: Vector Envelope and Vector XY
- Tutorial Settings: Vector Loop
- Tutorial Setting: Vector Kick
- Tutorial Settings: Vector Perc Synth and Vector Punch Bass
- Templates for Logic’s ES2
- Sound Workshop: Logic ES2
- Ultrabeat
- Sculpture
- The Synthesis Core of Sculpture
- Sculpture’s Parameters
- Global Parameters
- String and Object Parameters
- Processing
- Post Processing
- Modulation Generators
- The Control Envelopes
- Morph
- MIDI Controller Assignments
- Programming: Quick Start Guide
- Programming: In Depth
- KlopfGeist
- EVB3
- EVD6
- The EVD6—Concept and Functions
- Parameters of the EVD6
- Controlling the EVD6 via MIDI
- A Brief History of the Clavinet
- EVP88
- EXS24 mkII
- Using Instruments
- File Organization
- Sample File Import
- EXS24 Key Commands
- A Brief History of Sampling
- MIDI Controller List
- GarageBand Instruments
- External Instrument
- Glossary
- Index
114 Chapter 9 Reverb
PlatinumVerb
The difference between the PlatinumVerb and the GoldVerb is the former’s enhanced
Reverb section. The Early Reflections sections of the two plug-ins are identical. For more
information, please read the “GoldVerb” section, on page 111. We’ll focus on the
additional features offered by the PlatinumVerb in this section.
The Reverb section of the PlatinumVerb is based on a genuine dual-band concept. This
is to say that the on-board frequency crossover splits the incoming signal into two
bands, which are then processed with reverb in two separate modules.
Parameters of the PlatinumVerb
Crossover
This is the frequency that the two frequency bands are split at, for separate processing.
Low Ratio
This parameter determines the reverb time of the bass band. The Reverbtime parameter
applies to the high band. At 100%, the reverb times for the two bands are identical. At
lower values, the reverb time of the frequencies below the crossover frequency is
shorter. At values greater than 100%, the reverb time for low frequencies is longer.
Both of these phenomena occur in nature. In most mixes, a shorter reverb time for bass
frequencies is preferable. As an example, if you’re using the PlatinumVerb to put reverb
on a drumloop featuring kick and snare drums, a short reverb time for the kick drum
allows you to set a substantially higher wet signal.
Low Level
This knob determines the level of the bass reverb. At 0 dB, the volume of the two
bands is equal. The bass reverb level can be boosted by up to 12 dB and attenuated by
up to 100 dB.