7
Table Of Contents
- Logic Express 7
- Reference Manual
- Contents
- Preface 9 Logic Reference
- Chapter 1 13 Using Logic
- 13 Using the Mouse
- 14 Input Options
- 16 Tools and the Toolbox
- 21 Window Functions
- 32 Edit Operations
- 33 Selection Techniques
- 35 General Functions of the Editors
- 36 Key Commands
- 44 Step Input
- 49 Caps Lock Keyboard
- 51 Song Administration
- 60 Standard MIDI Files
- 62 Apple Loops
- 67 GarageBand File Import
- 68 ReCycle Import
- 70 OPEN TL Import
- 70 Bouncing and POW-r Dithering
- Chapter 2 73 Transport
- Chapter 3 91 Arrange Window
- Chapter 4 133 Audio in the Arrange Window
- Chapter 5 153 The Environment
- Chapter 6 191 Logic’s Mixing Facilities
- Chapter 7 225 Automation
- Chapter 8 239 Global Tracks
- Chapter 9 249 Audio Window
- Chapter 10 271 Audio Drivers
- Chapter 11 275 Sample Editor
- Chapter 12 297 Event List
- Chapter 13 311 Hyper Editor
- Chapter 14 323 Matrix Editor
- Chapter 15 329 Score Editor
- 329 Score Editor—Introduction
- 331 Elements of the Score Edit Window
- 332 Notation Concept
- 336 General Appearance
- 339 Input Methods in the Score Window
- 339 Score Display Options—a Survey
- 341 Printout
- 342 Graphic Export
- 343 Realtime MIDI Recording
- 343 Step Input
- 344 Mouse Input
- 348 The Part Box
- 369 Move, Copy, and Paste
- 371 Editing or Deleting Notes and Symbols
- 374 The Display Parameter Box
- 380 Score Styles
- 398 Note Attributes
- 401 Instrument Sets and Score Display Levels
- 410 Song Settings for Score Display
- 423 Score Preferences
- 425 Text: Input and Display
- 432 Chord Symbols
- Chapter 16 437 The Transform Window
- Chapter 17 447 Tempo
- Chapter 18 451 Synchronization
- Chapter 19 461 Video
- Chapter 20 465 Song Settings and Preferences
- Chapter 21 487 Control Surface Support
- Glossary 501
- Index 511
- Logic Reference
- Using Logic
- Using the Mouse
- Input Options
- Tools and the Toolbox
- Window Functions
- Edit Operations
- Selection Techniques
- General Functions of the Editors
- Key Commands
- Step Input
- Caps Lock Keyboard
- Song Administration
- Standard MIDI Files
- Apple Loops
- GarageBand File Import
- ReCycle Import
- OPEN TL Import
- Bouncing and POW-r Dithering
- Transport
- Arrange Window
- Overview
- Tracks
- Arrange Channel Strip
- MIDI Instruments
- MIDI Regions
- MIDI Region Playback Parameters
- Quantization
- Folders
- Aliases
- Time and Key Signature Editor
- Altering the Display
- Reset Functions
- Audio in the Arrange Window
- The Environment
- Environment—Introduction
- Basic Operation
- The MIDI Signal Path
- Environment Objects
- Object Parameters
- Standard Instrument
- Multi Instrument
- Multi Instrument Window
- Defining Custom Bank Selects
- Mapped Instrument
- GM Mixer Object
- Keyboard Object
- Monitor Object
- Channel Splitter Object
- Arpeggiator Object
- Delay Line Object
- Physical Input/Sequencer Input Objects
- MIDI Metronome Click
- Internal Objects
- Internal—ReWire
- MIDI Outs
- Faders
- Audio Objects
- Faders
- Environment Exchange
- Logic’s Mixing Facilities
- Automation
- Global Tracks
- Audio Window
- Audio Window—Introduction
- Layout
- Display
- Operation
- File Administration
- Further Options
- Audio Drivers
- Sample Editor
- Sample Editor—Introduction
- Display
- The Sample Edit Window in Use
- Functions
- Digital Factory
- Event List
- Hyper Editor
- Matrix Editor
- Score Editor
- Score Editor—Introduction
- Elements of the Score Edit Window
- Notation Concept
- General Appearance
- Input Methods in the Score Window
- Score Display Options—a Survey
- Printout
- Graphic Export
- Realtime MIDI Recording
- Step Input
- Mouse Input
- The Part Box
- Selecting and Inserting Part Box Objects
- Object Selection by Key Commands
- Display Size of Inserted Objects
- Notes
- Ties
- N-Tuplets
- Grace Notes, Independent Notes
- Sustain Pedal Symbols
- Clefs
- Dynamic Symbols
- Note Heads
- Symbols Attached to Notes
- Jazz Symbols
- Slurs, Crescendi
- Key Signatures
- Time Signatures
- Repeat Signs and Bar Lines
- Trills, Tremolo, and so on
- Rests, Bar Repeat Signs
- Text Objects, Chord Symbols
- D.S., D.C., Segno, Coda Signs
- Tempo and Swing Symbols
- Move, Copy, and Paste
- Editing or Deleting Notes and Symbols
- The Display Parameter Box
- Score Styles
- Basics
- Predefined Styles
- Working With Score Styles
- The Score Style Window
- Handling Score Styles
- Editing Single Staff Score Styles
- Editing Two-Stave Score Styles
- Voice Separation Method
- Editing Single-Staff Polyphonic Styles
- Input and Recording of Polyphonic Voices
- Single-Staff Score Style With Optional Polyphony
- Multi-Stave Polyphonic Score Styles
- Cross Staff Beaming
- Copying Voices or Staves
- Drum Notation With Mapped Score Styles
- Note Attributes
- Instrument Sets and Score Display Levels
- Song Settings for Score Display
- Importing All Score Settings
- Global Format
- Top/Bottom/Left/Right Margin
- Add Bracket Space
- Alternating Margins
- Header Space
- Line Distance
- Max. Bars/Line
- Constant/Proportional Spacing: Note Distance
- Slash Spacing: Spacing of Beat Slashes
- Default Pedal Position
- Beaming Slant Factor/Min. Slant/Max. Slant
- “Open” Single Staves
- Justify Last Staff
- Hide Muted Sequences/Tracks
- Show Alias
- Allow Alias Editing
- Alternate Repeat Symbols
- Chord Symbol Language
- Numbers & Names
- Clefs & Signatures
- Extended Layout Parameters
- Guitar Tablature
- MIDI Meaning
- Color
- Score Preferences
- Dashed Song Position Line
- Show Sequence Selection Colored
- Fast (Lower Resolution) Curves on Screen
- Display All Distance Values in Inches
- Use external Symbol Font (if Available)/Only for Printout
- Open Floating Palettes
- Double Click Note to Open…
- Graphic Export Resolution, Graphic Export to…, PICT File Creator ID
- Auto Split Notes at…
- Text: Input and Display
- Chord Symbols
- The Transform Window
- Tempo
- Synchronization
- Video
- Song Settings and Preferences
- Saving of Song Settings and Preferences
- Song Settings
- Preferences
- Control Surface Support
- Glossary
- Index
412 Chapter 15 Score Editor
Constant/Proportional Spacing: Note Distance
These parameters determine the amount of horizontal distance between notes.
Constant Spacing affects the distance from note to note, regardless of rhythmic value.
Proportional Spacing also takes the note durations into consideration. If you only use
Proportional Spacing (and set Constant to 0), every bar receives (more or less) the same
amount of (horizontal) space. A whole note uses as much space as four quarter notes.
In the opposite situation (high constant value, proportional value = 0), the distance
from one note to the next is always the same, regardless of note duration. A half note
takes the same amount of space as an eighth note. Other factors, such as accidentals,
ties, and so on are also considered for note distance calculations.
The settings you should use depends on both your personal preference, and the style
of the piece. Certainly, one should aim for a good balance between these two
parameters. For best results, try different combinations when working on the final score
layout.
Slash Spacing: Spacing of Beat Slashes
This is the distance parameter for slashes (used in Score Styles that display Beat Slashes
instead of automatic rests). This is especially important if notes are inserted into staves
displayed with slashes. As an example, musical styles such as funk use a lot of sixteenth
notes, so you are likely to choose a higher slash distance than for music that doesn’t go
beyond eighth notes. This way, the proper relationships between notes and passages
(containing only slashes and chord symbols) can be maintained.
Default Pedal Position
This determines the vertical position of pedal symbols (which are created and
displayed automatically when you use the MIDI sustain pedal during a real time
recording). If this parameter is set to zero, recorded MIDI sustain pedal controller events
are hidden in the score. Pedal marks inserted from the Part box are not affected by this
parameter.
Beaming Slant Factor/Min. Slant/Max. Slant
These three parameters affect the slant angle of beams. As with the Spacing
parameters, these parameters work together. Appropriate settings need to be found by
trying different combinations. The final settings will vary, depending on the style of the
music, and on personal preference.
Beaming Slant Factor: determines the general amount of beam slanting, in relation to
the intervals of the notes connected by beams.
Min. Slant: determines the minimum interval of notes that causes beams to be slanted.
Max. Slant: determines the maximum beaming slant angle.