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Table Of Contents
Note: The mode chosen in the Mode pop-up menu is only activated when the Value
section: Mode menu is set to Direct.
If any of the other Value section: Mode menu options is chosen, the following applies:
Toggle: The assignment toggles between the zones first mode and the chosen mode.
The mode change assignment must be located in the same zone.
Relative: Useful for stepping up and down through modes in a zone (using two buttons)
or for choosing a mode with an encoder. The minimum destination parameter represents
this zones first mode, and the maximum represents the zone’s last mode. The mode
change assignment must be located in the same zone.
Rotate: Useful for stepping through all available modes with a single button. Used with
a Jog Wheel, for example: Off > Scrub > Shuttle > Off. The minimum destination
parameter represents this zone’s first mode, and the maximum represents the zones
last mode. The mode change assignment must be located in the same zone.
Global
Choosing the Global class lets you use an assignment to control global parameters. A
Parameter pop-up menu appears below the Class pop-up menu, offering the parameters
listed in the following table.
Note: All options listed in the table below only work in relative mode, where changes
are relative to the starting value/position, and so on.
ExplanationGlobal options
This assignment controls the position of the playhead; feedback is
sent in the format chosen in the control surface group’s Clock
Display parameter.
Playhead
As above, but feedback is sent in beats format.Playhead (Beats)
As above, but feedback is sent in SMPTE time code format.Playhead (Time Code)
Moving the controller doesn’t set the playhead position, but initiates
scrubbing. The format is defined by the control surface group’s
Format parameter. The controller value defines the scrubbing speed.
Playhead (Beats, Scrubbing)
Moves left and right locators.Move Locators
Sets left locator.Left Locator
Sets right locator.Right Locator
Moves punch in and punch out locators.Move Punch Locators
Sets punch in locator.Punch In Locator
Sets punch out locator.Punch Out Locators
Edits position of current marker.Marker Position
Edits length of current marker.Marker Length
51Chapter 2 Customizing Controller Assignments