9
Table Of Contents
- Logic Express 9 Effects
- Contents
- An Introduction to the Logic Express Effects
- Amps and Pedals
- Amp Designer
- Choosing an Amp Designer Model
- Tweed Combos
- Classic American Combos
- British Stacks
- British Combos
- British Alternatives
- Metal Stacks
- Additional Combos
- Building a Customized Amp Designer Combo
- Choosing an Amp Designer Amplifier
- Choosing an Amp Designer Cabinet
- Amp Designer Cabinet Reference Table
- Using Amp Designer’s Equalizer
- Amp Designer Equalizer Type Reference Table
- Using Amp Designer’s Gain, Presence, and Master Controls
- Getting to Know Amp Designer’s Effects Parameters
- Using Amp Designer’s Reverb Effect
- Amp Designer Reverb Type Reference Table
- Using Amp Designer’s Tremolo and Vibrato Effects
- Setting Amp Designer Microphone Parameters
- Setting Amp Designer’s Output Level
- Bass Amp
- Guitar Amp Pro
- Building Your Guitar Amp Pro Model
- Choosing a Guitar Amp Pro Amplifier
- Choosing a Guitar Amp Pro Speaker Cabinet
- Choosing a Guitar Amp Pro Equalizer
- Using Guitar Amp Pro’s Gain, Tone, Presence, and Master Controls
- Getting to Know Guitar Amp Pro’s Effects Section
- Using Guitar Amp Pro’s Tremolo and Vibrato Effects
- Using Guitar Amp Pro’s Reverb Effect
- Setting Guitar Amp Pro Microphone Parameters
- Setting the Guitar Amp Pro Output Level
- Pedalboard
- Amp Designer
- Delay Effects
- Distortion Effects
- Dynamics Processors
- Equalizers
- Filter Effects
- AutoFilter
- EVOC 20 Filterbank
- EVOC 20 TrackOscillator
- What Is a Vocoder?
- How Does a Vocoder Work?
- Getting to Know the EVOC 20 TrackOscillator Interface
- EVOC 20 TrackOscillator Analysis In Parameters
- Using EVOC 20 TrackOscillator Analysis In Parameters
- EVOC 20 TrackOscillator U/V Detection Parameters
- EVOC 20 TrackOscillator Synthesis In Parameters
- Basic Tracking Oscillator Parameters
- Tracking Oscillator Pitch Correction Parameters
- Quantizing the Pitch of the Tracking Oscillator
- EVOC 20 TrackOscillator Formant Filter Parameters
- Using Formant Stretch and Formant Shift
- EVOC 20 TrackOscillator Modulation Parameters
- EVOC 20 TrackOscillator Output Parameters
- Fuzz-Wah
- Spectral Gate
- Imaging Processors
- Metering Tools
- Modulation Effects
- Pitch Effects
- Reverb Effects
- Specialized Effects and Utilities
- Utilities and Tools
Pitch Correction Parameters
The Pitch Correction effect offers the following parameters.
• Use Global Tuning button: Enable to use the project’s Tuning settings for the pitch
correction process. If disabled, you can use the Ref. Pitch field to freely set the desired
reference tuning. See Setting the Pitch Correction Reference Tuning.
• Normal and Low buttons: These determine the pitch range that is scanned (for notes
that need correction). See Defining the Pitch Correction Effect’s Quantization Grid.
• Ref. Pitch field: Sets the desired reference tuning, in cents (relative to the root). See
Setting the Pitch Correction Reference Tuning.
• Root pop-up menu and field: Click to choose the root note of the scale from the Root
pop-up menu. See Defining the Pitch Correction Effect’s Quantization Grid.
• Scale pop-up menu and field: Click to choose different pitch quantization grids from the
Scale pop-up menu. See Defining the Pitch Correction Effect’s Quantization Grid.
• Keyboard: Click a key to exclude the corresponding note from pitch quantization grids.
This effectively removes this key from the scale, resulting in note corrections that are
forced to the nearest available pitch (key). See Excluding Notes from Pitch Correction.
• Byp(ass) buttons: Click to exclude the corresponding note from pitch correction. In
other words, all notes that match this pitch will not be corrected. This applies to both
user and built-in scale quantization grids. See Excluding Notes from Pitch Correction.
• Bypass All button: Provides a quick way to compare the corrected and original signals,
or for automation changes.
• Show Input and Show Output buttons: Click to display the pitch of the input or output
signal, respectively, on the notes of the keyboard.
158 Chapter 10 Pitch Effects