8
Table Of Contents
- Logic Express 8 Instruments and Effects
- Contents
- Introduction to the Logic Express Plugins
- Amp Modeling
- Delay
- Distortion
- Dynamics
- EQ
- Filter
- Imaging
- Metering
- Modulation
- Pitch
- Reverb
- Specialized
- Utility
- EVOC 20 PolySynth
- EFM1
- ES E
- ES M
- ES P
- ES1
- ES2
- The ES2 Parameters
- Tutorials
- Sound Workshop
- Sound Design From Scratch, Filter Settings, Digiwaves
- Three Detuned Sawtooth Oscillators and Unison Mode
- Extremely Detuned Monophonic Analog Sounds, Effects
- Clean Bass Settings With One Oscillator Only
- Distorted Analog Basses
- FM Intensity and Frequency
- Controlling FM Intensity by an Envelope and FM Scaling
- FM With Drive and Filter-FM
- FM With Digiwaves
- FM With Wavetables
- Distorted FM in Monophonic Unison
- FM With Unusual Spectra
- Slow and Fast Pulse Width Modulations With Oscillator 2
- Pulse Width Modulation With Two Oscillators, PWM Strings
- Ring Modulation
- Oscillator Synchronization
- First Steps in Vector Synthesis
- Vector Synthesis—XY Pad
- Vector Synthesis Loops
- Bass Drum With Self-Oscillating Filter and Vector Envelope
- Percussive Synthesizers and Basses With Two Filter Decay Phases
- Templates for the ES2
- Sound Workshop
- EXS24 mkII
- Learning About Sampler Instruments
- Loading Sampler Instruments
- Working With Sampler Instrument Settings
- Managing Sampler Instruments
- Searching for Sampler Instruments
- Importing Sampler Instruments
- Parameters Window
- The Instrument Editor
- Setting Sampler Preferences
- Configuring Virtual Memory
- Using the VSL Performance Tool
- External Instrument
- Klopfgeist
- Ultrabeat
- GarageBand Instruments
- Synthesizer Basics
- Glossary
- Index
386 Chapter 24 Ultrabeat
Step Grid
In the step grid, the pattern is displayed in numerous rows and steps. The rows always
correspond to the sound that is currently selected in the assignment area. Choosing a
different sound switches the sequencer display to show the rows that correspond to
the newly-selected sound.
The step grid area contains two rows—each with 32 fields.
 Trigger row: Click a button to activate or deactivate the sound on that corresponding
beat.
 Velocity/Gate row: Here you set the length (gate time) and the velocity of the notes
entered in the trigger row. Both parameters are displayed as a single graphical bar.
The bar’s height represents the velocity, its length depicts the note length.
The Trigger Row
In this row, consisting of the 1 to 32 buttons, trigger events are placed on
corresponding steps. In other words: this is where you designate when (on which beat)
the selected sound plays.
A click on one of the 1 to 32 buttons activates or deactivates the sound on that
corresponding beat. In the example shown above, these are steps 1, 4, 8, 9, and 14.
Note: Dragging the mouse across the buttons allows corresponding triggers to be
quickly turned on or off.
Trigger Shortcut Menu
Control-clicking (or right-clicking) one of the trigger buttons opens the Trigger menu,
which offers the following commands:
 Copy: Copies all activated triggers to the Clipboard.
 Paste: Pastes all triggers from the Clipboard.
 Clear: Turns off all activated triggers.
Trigger row
Velocity/Gate row