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Table Of Contents
Vector Time Scaling
Square icons in the Planar Pad for points 1, 2, and 3 (= Cutoff Frequency)
Waveforms (choosing other waveforms)
ES2 Tutorial: Using Templates to Create Sounds
Welcome to a brief programming tour of the ES2!
While working on the factory preset programming for the ES2, a number of testers, sound
programmers, and other people involved in the project indicated that it would be nice
to start their programming work from templates, rather than entirely from scratch. This
feedback resulted in a number of tutorial templates that were added to the Settings
menu of the ES2 window (open the Settings menu and choose Tutorial Settings to see
these templates).
Needless to say, creating templates that cover all sound genres is an impossible mission.
As you spend time familiarizing yourself with the ES2’s architecture, you’ll start to
understand why.
Nevertheless, this programming tour of the ES2 is included as a part of the toolbox to
help you learn the ES2’s architecture through experimentation. You’ll find that this
approach is fun. You’ll also discover, as you work through a number of simple operations,
that results come quickly when you start to create your personal sound library.
As you become more familiar with the ES2 and its myriad functions and parameters, you
can create your own templates to use as starting points for designing new sounds.
Using the ES2 Slapped StratENV Setting
The target of this setting is the sound of a Stratocaster, with the switch between bridge
and middle pickup in the middle position—in phase. It attempts to emulate the noisy
twang typical of this sound’s characteristics.
This might be a useful template for emulations of fretted instruments, harpsichords,
clavinets, and so on.
Take a look at its architecture:
Osc 1 and Osc 3 provide the basic wave combination within the Digiwave field. Changing
the Digiwaves of both in combination delivers a huge number of basic variations—some
also work pretty well for electric piano-type keyboard sounds.
Osc 2 adds harmonics with its synced waveform, so you should only vary its pitch or sync
waveform. There are a couple of values that can be changed here, which will give you a
much stronger, more balanced signal.
122 Chapter 5 ES2