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Table Of Contents
After these drastic augmentations to the modulation range, the sound will become
uneven across the keyboard. In the lower and middle ranges it sounds nice, but in the
upper key range the FM intensity appears to be too severe. You can compensate for
this effect by modulating the Osc 1 Wave target by keyboard position (kybd) in
modulation routings 5 and 6. This results in a keyboard scaling of the FM intensity.
As the sound range is so vast (due to the 4 modulations), two modulation routings are
required to compensate for this. Set the lower slider halves to their lowest positions.
Good keyboard scaling is essential for any FM sound.
Using FM Drive and Filter FM to Change the Color of ES2 Sounds
The FM Drive setting illustrates how dramatically the character of FM sounds can be altered
when you apply Drive and Filter FM. The results are reminiscent of the feedback circuits
of classic FM synthesizers.
Check out different Drive and Filter FM settings.
Lower the Cutoff Frequency of Filter 2 to 0. Envelope 2 modulates Filter 2. This
modulation routing is already present in the setting.
Creating FM Sounds with Digiwaves in the ES2
In the FM Digiwave setting, a Digiwave is used as an FM modulator. This results in bell-like
spectra from only two operators. With traditional FM synthesis, this type of timbre could
normally be produced only with a larger number of sine oscillators.
To create a fatter, undulating, and atmospheric quality to the sound, the polyphonic
Unison mode has been engaged. Filter and amplitude envelopes have been preset to
shape the sound.
Check out the variety of Digiwaves as FM modulation sources.
Check out different Analog parameter values.
Creating FM Sounds with Wavetables in the ES2
You can program the most vivid FM sounds when the modulation source morphs between
different Digiwaves. The morphing in the FM Digiwave setting is controlled by LFO 2. The
tempo of LFO 2, and therefore the morph, depends on the host application tempo—here,
2 bars.
Set LFO 2 to different waveforms. Lag S/H (smooth random), in particular, should be
fun.
Check out different FM intensities and oscillator frequencies.
Alter the modulation intensity of the first modulation channel (LFO2 modulates Osc2
Wave) and the LFO 2 rate.
115Chapter 5 ES2