8
Table Of Contents
- Logic Express 8 User Manual
- Contents
- Logic Express 8: Documentation and Resources
- An Introduction to Logic Express
- Overview of the Logic Express Interface
- Customizing Your Window Setup
- Window Types
- Opening and Closing Windows
- Moving and Resizing Windows
- Working at Different Hierarchy Levels
- Selecting the Working Area
- Zooming
- Relationships Between Windows
- Customizing the Transport Bar
- Customizing the Arrange Window Toolbar
- Hiding or Revealing the Inspector
- Adjusting the Bar Ruler Display
- Displaying Global Tracks
- Using Screensets
- Setting Up Your System
- Navigating Your Project
- Working With Markers
- Working With Projects
- Basic Operations
- Working With Tracks
- Configuring the Track Header
- Reclaiming Workspace Used by the Track Header
- Creating Tracks and Channels
- Deleting Tracks
- Selecting Tracks
- Rearranging Tracks
- Naming Tracks
- Assigning Tracks to Channels
- Zooming Individual Tracks
- Assigning Track Icons
- Muting Tracks
- Soloing Tracks
- Record-Enabling Tracks
- Freezing Tracks
- Hiding Tracks
- Protecting Tracks
- Using Track Button Slide Activation
- Working With Instruments and Effects
- A Quick Mixer and Channel Strip Primer
- Inserting, Moving, and Removing Plug-ins
- Loading and Removing Entire Channel Strip Configurations
- Using the Plug-in Window
- Common Plug-in Window Functions
- Using the Library to Choose Plug-in Settings
- Learning About Effect Routings
- Working With Instruments
- Working With ReWire Applications
- Working With External Audio Effects
- Using Plug-ins From Other Manufacturers
- Adding Pre-Recorded Media
- Getting to Know Regions
- Creating Your Arrangement
- Making Region Edits Faster and Easier
- Selecting Regions
- Selecting Parts of a Region
- Adding and Recording Regions
- Removing and Restoring Regions
- Moving Regions
- Resizing Regions
- Adjusting the Start Point of Audio Regions
- Adjusting the Start or End Point of MIDI Regions
- Making Multiple Regions the Same Length
- Setting Region Start and End Points to the Playhead Position
- Adjusting Region Lengths to Fit Other Regions
- Time Stretching the Contents of a Region When Changing Length
- MIDI Region-Specific Length Change Operations
- Cutting, Copying, and Pasting Regions
- Adding or Removing Song Passages
- Repeating Regions
- Dividing, Demixing, and Merging Regions
- Using Folders
- Creating Crossfades and Fades on Audio Regions
- Setting Region Parameters
- Recording in Logic Express
- Introduction to MIDI Editing
- Editing MIDI Events in the Piano Roll Editor
- Editing MIDI in the Hyper Editor
- Editing MIDI Events in the Event List
- Quantizing MIDI Events
- Editing MIDI Events in the Transform Window
- Editing Audio in the Sample Editor
- Playing Audio Files
- Navigating Audio Files
- Changing the X and Y Axis Scales
- Displaying the Waveform as Sample Bits
- Making Selections
- Copying, Pasting, Deleting, and Cutting
- Destructive Audio Editing and Processing
- Adjusting the Project Tempo
- Sample Loop Functions
- Undoing Editing Steps in the Sample Editor
- Creating Manual Backups
- Working With the Digital Factory
- Using an External Sample Editor
- Removing Silent Passages From Audio Regions
- Adjusting the Tempo of Audio Regions
- Managing Audio Files
- Mixing
- Basic Mixing Steps
- Channel Strip Elements
- Setting Channel Strip Levels
- Setting the Pan or Balance Control
- Soloing and Muting Channels
- Adding Effects: Using Inserts
- Working With Sends
- Working With Channel Strip Settings
- Monitoring With Effect Plug-ins
- Arming Channel Strips
- Changing the Channel Input Format
- Setting the Automation Mode
- Handling Mixer Inputs and Outputs
- Adjusting Elements of Multiple Channel Strips
- Adjusting Channel Strips in Record or Playback Mode
- Working With Groups
- Channel Strip Types
- Customizing the Mixer
- Using the I/O Labels Window
- Working With Automation
- Bouncing Your Project
- Creating Apple Loops
- Project and File Interchange
- Sharing Logic Express Data Over a Network
- Backing Up Audio Files
- Backing Up and Sharing Projects
- Working With Standard MIDI Files
- Importing GarageBand Projects
- Working With OMF Files
- Working With OpenTL Files
- Opening, Importing, and Exporting AAF Files
- Importing and Exporting Final Cut Pro XML Files
- Exporting Regions
- Exporting Tracks as Audio Files
- Advanced Tempo Operations
- Beat Mapping Regions
- Transposition With the Chord and Transposition Tracks
- Working With Notation
- Learning About the Score Editor
- Entering Notes and Symbols in the Score Editor
- Real Time MIDI Recording
- Step Input
- Mouse Input (Using the Part Box)
- Using Hyper Draw in the Score Editor
- Working With the Part Box
- Learning About Part Box Groups
- Notes
- Sustain Pedal Symbols
- Clefs
- Dynamic Symbols
- Note Heads
- Symbols Attached to Notes
- Slurs, Crescendi
- Key Signatures
- Time Signatures
- Repeat Signs and Bar Lines
- Trills, Tremolo, and so on
- Rests, Bar Repeat Signs
- Text Objects, Chord Symbols
- D.S., D.C., Segno, Coda Signs
- Tempo and Swing Symbols
- Jazz Symbols
- Page Break and Line Break Symbols
- Editing Notes and Symbols: Basic Operations
- Editing Notes and Symbols: Advanced Operations
- Working With Text
- Working With Time and Key Signatures
- Transcribing MIDI Recordings
- Default Settings for New MIDI Regions
- Selecting Multiple Regions in the Score Editor
- Display Parameters
- Hidden MIDI Regions
- Using Note Attributes to Change Individual Notes
- Changing Note Heads
- Changing Note Sizes
- Changing the Horizontal Position of Notes
- Changing the Position of Accidentals
- Changing the Display of Accidentals
- Changing the Stem Direction and Length
- Changing the Beaming of Notes
- Changing the Voice or Staff Assignment
- Changing the Tie Direction
- Changing the Syncopation of Notes
- Changing the Interpretation of Notes
- Changing the Independent Status of a Note
- Changing the Color of a Note
- Resetting Note Attributes
- Working With Staff Styles
- Assigning Staff Styles to MIDI Regions
- Automatic Staff Style Assignment
- Predefined Staff Styles
- Creating Your Own Staff Styles
- Adding Staffs to a Staff Style
- Adding Voices to a Staff Style
- Copying Voices or Staffs into Other Staff Styles
- Copying Staff Styles Between Projects
- Deleting Voices or Staffs From a Staff Style
- Deleting Staff Styles
- Changing Staff Style Parameters
- Assigning Notes to Voices and Staffs
- Staff Style Examples
- Advanced Staff Style Usage
- Using Score Sets to Create Scores and Parts
- Printing the Score
- Exporting the Score as a Graphic File
- Customizing the Score Editor’s Appearance
- Project Settings for Score Display
- Score Preferences
- Working With Video
- Synchronizing Logic Express
- Working With Plug-in Latencies
- Working With Split Channel Audio File Formats
- Working in the Environment
- Using the Environment
- The Environment Objects
- Standard Instruments
- Multi Instruments
- Mapped Instruments
- GM Mixer
- MMC Record Buttons
- Keyboard
- Monitor Object
- Channel Splitter Object
- Arpeggiator
- Transformer Object
- Delay Line Object
- Voice Limiter Object
- Chord Memorizer Object
- Touch Tracks Object
- Physical Input and Sequencer Input Objects
- MIDI Click Object
- Internal Objects
- Alias
- Ornament
- Macros
- Faders
- Fader Operation
- Working With Object Groups
- Special Functions
- Recording and Playback of Fader Movements
- Fader Styles
- Fader Functions: MIDI Events
- Fader Functions: Range, Val As
- Fader Functions: Filter
- Vector Fader
- Special Faders Overview
- Cable Switchers
- Meta Event Faders
- SysEx Faders
- Creating a SysEx Message
- Setting the SysEx Data Format
- Channel Strip Objects
- Project Settings and Preferences
- Saving Project Settings and Preferences
- Project Settings
- Preferences
- Learning More, Service, and Support
- Glossary
- Index
Chapter 10 Working With Instruments and Effects 245
∏ Tip: This is easiest to accomplish with the Arrange channel strips in the Inspector: The
left channel strip is the source (the audio channel from the example), and the right
channel strip is the destination (the aux channel) for the source. If you work in the
Mixer, you can double-click a Send slot to jump to the allocated aux channel.
To remove a send:
m Click an active Send slot, then choose No Send from the menu.
To bypass a send:
m Option-click the Send slot.
The Send slot background turns gray.
To normalize (reset) the send level:
m Option-click on the Send knob.
This resets the send level to 0 dB.
Post, Post Pan, and Pre Fader Aux Sends
Sends can be positioned either before (pre) or after (post) the (source) channel strip
level fader.
A post fader signal level, routed to a send, changes along with volume fader
movements. If you are using the send to route a signal from the channel to a reverb
inserted on an auxiliary channel, this means that the relationship between the original
signal and the effect signal remains constant. When you pull the channel’s volume
fader all the way down, the reverb disappears as well. This setting is generally the most
useful, and is the default in Logic Express.
If a send is set to pre fader mode, the level of the signal routed to the send remains
constant, regardless of any volume fader movements on the source channel. The signal
is still fed to the selected aux channel—even if the source channel’s volume fader is
completely pulled down. Pre fader sends are mainly used for monitoring tasks;
headphone monitoring in the studio, or foldback monitoring on stage. Pre fader sends
are also useful when you want to hear the effect signal in isolation (without the original
signal). The equalizer still affects the sends in pre fader mode (pre fader, post EQ).
Pre fader send Post Pan send
Post fader send