3
Table Of Contents
- Getting Started
- Contents
- Welcome to GarageBand
- GarageBand at a Glance
- Working With Projects
- Using Apple Loops
- Working in the Timeline
- About Regions
- Selecting Regions
- Cutting, Copying, and Pasting Regions
- Looping Regions
- Resizing Regions
- Moving Regions
- Transposing Regions
- Splitting Regions
- Joining Regions
- Fixing the Timing of Software Instrument Regions
- Setting Real Instrument Regions to Keep Their Original Tempo
- Renaming Regions
- Using the Grid
- Using Undo and Redo
- Working With Real Instruments
- Working With Software Instruments
- Working in the Editor
- Working in Notation View
- Mixing and Adding Effects
- Creating Podcasts in GarageBand
- Creating a Musical Score for an iMovie or Video
- Keyboard Shortcuts
- Connecting Music Equipment toYour Computer
Chapter 2 GarageBand at a Glance 15
A
Beat ruler: Shows beats and measures, the units of musical time in the timeline. You can click
the beat ruler to move the playhead to a specific point in the timeline.
B
Tracks: You record Real and Software Instruments in tracks, and drag loops to tracks to add
them to a project. You arrange the project by working with regions in the tracks in the timeline.
C
Playhead: Shows the point in the project currently playing, or the point where playback starts
when you click the Play button. Also shows where cut and copied items are pasted in the
timeline. You can move the playhead to change what part of the project is playing.
D
Grid button: Choose a note value for the timeline grid, or choose Automatic to have the value
change when you zoom in or out.
E
Volume and pan curves: Add a volume or pan curve to a track, then add and adjust control
points on the volume or pan curve to add dynamic changes to different parts of a project.
F
Regions: When you record a Real Instrument or Software Instrument, or add a loop, you create a
region in the timeline. You can cut, copy, and paste regions, loop and resize them, move and
transpose them, and make other changes to build the arrangement of the project.
G
Master track: You can change the loudness of the overall project by adding a volume curve to
the master track. and transpose parts of your project to a different key by adding a pitch curve.
H
Playhead Lock button: Click to unlock the playheads in the timeline and the editor, so that you
can see different parts of the project in the editor and the timeline.
I
Scroll bars: Drag the horizontal scroller to move to a different part of a project. Drag the vertical
scroller to see tracks not currently visible.