User manual
For your reference, each RDC folder contains media files with the following extensions:
•
.R3D — This is the high-quality REDCODE raw image data itself. Since thereʼs a 2 GB
limitation on file sizes, longer clips may consist of multiple “spanned” R3D files. In this
case, every file must be present for the clip to be readable. R3D filenames with suffix
numbers (such as _001) should never be altered, as this will make them unreadable
by the Log and Transfer window.
•
.mov — Four QuickTime reference movie files serve as proxy files for applications
that support this file structure. These movies are not used by the Final Cut Studio
workflows described in this document. QuickTime proxy creation is optional, and can
be turned off by toggling the QT Proxies checkbox in the Project settings of the
camera.
Example of a single RED media directory, containing .log and .profile files, as well as the RDM
folder that contains the actual RDC folders that contain the recorded media. The media stored in
each RDC file consists of one R3D file and four optional .mov files. When archiving RED media,
you must keep the entire directory structure intact.
Ingesting REDCODE Media Using Final Cut Pro
The Log and Transfer window in Final Cut Pro is the preferred method of ingesting
REDCODE media into Final Cut Pro. When using the Log and Transfer window, the
R3D files that are recorded by the RED ONE camera are converted to QuickTime media
using one of two methods.
Using Native REDCODE Media with Final Cut Studio – Jun 15, 2009! 6