Specifications

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The placeholder QuickTime clip in your Final Cut Pro project corresponds to the
media that will eventually be rendered out of Shake—specifically, from the FileOut
node appearing at the end of the generated Shake script.
Sending Media Back to Final Cut Pro
When you’ve finished working in the Shake script that was generated from
Final Cut Pro, you need to render the originally created FileOut node. The newly
rendered media file takes the place of the placeholder QuickTime file, ready for use by
the original Final Cut Pro project.
When you reopen the Final Cut Pro project file containing the original placeholder
QuickTime file, you’ll need to use the Reconnect Media command to relink the clip in
your sequence to the media that was rendered out of Shake.
Using Logic Pro With Final Cut Pro
Logic Pro includes many tools you can use while producing your Final Cut Pro projects
music. Logic Pro can import and export individual audio files using a variety of formats.
For more complicated projects involving Final Cut Pro, however, you can use the
Final Cut Pro XML Interchange Format to import and export songs with multiple audio
tracks, retaining all positional region information, region names, and volume and pan
automation data.
The timeRange of Scripts Generated From Final Cut Pro
The timeRange Global parameter in the Shake script thats created by the Send To
Shake command is automatically set with the appropriate range of frames for the
media to which it refers.
Important: Clicking the Auto button to update the timeRange is not recommended.
This can result in many more frames being referred to than expected, depending on
the total duration of the source media files.