2009
Table Of Contents
- Final Cut Studio Workflows
- Contents
- Introduction
- Developing a Post-Production Strategy
- Ingesting and Organizing Your Media
- Integration During Editorial Development
- Client Review
- Finishing
- What Is Finishing?
- Finishing Using Compressed Versus Uncompressed Media
- Format Conversion When Finishing Mixed-Format Sequences
- Reconforming Media to Online Quality
- Creating Final Broadcast Design Elements and Effects
- Color Correction
- Final Sound Editing, Design, and Mixing
- Mastering
- Output and Delivery
Although cutting picture and sound are the heart of this process, editorial development
also includes the development of titles and graphics as well as broadcast design animation.
Editorial development can also include a certain amount of audio cleanup and sound
design, temporary music placement and editing, and even temporary color correction.
All of these elements, whether in a rough or final state, play a part in helping you to hone
the final content. There are numerous ways of using Motion and Soundtrack Pro together
with Final Cut Pro to accomplish all of these additional tasks, integrating the output from
each application inside Final Cut Pro in a way that keeps your workflow fluid.
Create effects and
animated graphics
(using Send To Motion)
Create titles
(using master
templates)
Output program
for remote
client approvals
Edit program
(at offline or online quality)
Clean up audio
(using Send To
Soundtrack Pro)
Provide
distributed
access
to projects
and media
Note: Frequent client reviews are another critical part of the editorial development phase.
This topic is covered in detail in “Client Review.”
Importing Editorial Information from Other Sources
As a Final Cut Studio user, you will do most, if not all, of your editing in Final Cut Pro.
However, if you’re inheriting a project that was started in another editing environment,
there are a variety of options for importing it.
50 Chapter 3 Integration During Editorial Development