2009

Table Of Contents
Popular HD formats include DVCPRO HD, HDCAM, HDCAM SR, and D-5.
Method of Ingest
All tape-based formats are ingested using the Log and Capture window in Final Cut Pro.
Some formats, like DV-25, DVCPRO 50, and DVCPRO HD, can be captured directly via a
FireWire interface. Others require the use of a third-party video capture interface for
capture of composite, S-Video, component YP
B
P
R
, SDI, or HD-SDI video signals.
Clip Organization
Before you capture, you can create a batch capture list that specifies the reel number and
timecode of each tape so that you can choose, in advance, which clips you want to
capture. (See “Import batch capture lists for more information.) Once you begin the log
and capture process, there are two ways you can capture your media:
You can capture entire tapes of media at once, as long as you have enough storage
space. You can then organize your media later, in the Browser.
Alternatively, you can selectively log the shots you want in advance, capturing only
the media you know you want to use and saving hard disk space.
Tracking and Organizational Information
The three most critical pieces of metadata include the clip name you assign, the reel
number that matches each clip to the source videotape, and the timecode track that
identifies which range of media came from what part of the source videotape.
When using tape-based formats, metadata management is a manual process. Each
videotape should be physically labeled with the reel name, and its important to make
sure that each clip is logged with the correct reel number. Accurate timecode control is
also critical.
Backup and Archiving Considerations
One of the nice things about videotape formats is that the source tapes are their own
backup. Some producers also opt to clone the source tapes for offsite storage for an
added level of security. If you do this, make sure the timecode is accurately cloned and
the reel numbers are accurately and physically marked on each tape.
Common Offline/Online Strategies
In order to work quickly and save hard disk space, many editors capture media for the
initial offline edit using a low-quality codec and then later recapture only the clips that
were used in the edit using a high-quality online codec, in preparation for finishing and
mastering.
34 Chapter 2 Ingesting and Organizing Your Media